Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on C3 and defeats Slug's bishop!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug answers by moving the pawn from C5 to C4. our hero captures the enemy pawn: the pawn leaps from C2 to B3.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to A4, and right after that slug's king advances from E8 to D7.

our hero captures the enemy pawn: the pawn leaps from B3 to C4.

A cruel blow: Slug's pawn captures our hero's pawn on A4.

Without hurry or fear, our hero places the pawn on F3. Slug's pawn falls on F3 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from E2 to F3.

Slug answers by moving the king from D7 to D6. our hero claims the enemy pawn by landing on G4.

Slug's knight falls on G4 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to H3; then slug's king advances from D6 to E5. our hero claims the enemy knight by landing on G4.

Slug's pawn falls on C4 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the king to D5, while our hero's king takes F3, leaving F2 behind.

Slug answers by moving the pawn from F7 to F6, and our hero slides the king across the board, from F3 to F4. With dungeon cunning, Slug brings the pawn to F5.

our hero claims the enemy pawn by landing on F5.

Slug's king advances from D5 to C6. our hero advances the pawn from F5 to F6; then slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the pawn to A3. our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Slug answers by moving the king from D7 to C6, while our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to D5.

our hero's pawn crowns on F8 and becomes a queen.

Slug's pawn advances from B6 to B5. our hero advances the queen from F8 to B8, and right after that slug sets the king on C5, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to D5, while our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the king from D5 to C6, and our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the pawn to B4.

our hero claims the enemy pawn by landing on B4.

Slug's king advances from C6 to D7. our hero advances the pawn from G6 to G7; then slug sets the king on D8, watching every square.

our hero's pawn crowns on G8 and becomes a queen.

From the dark, Slug pushes the king to D7. our hero captures the enemy pawn: the queen leaps from B4 to C4.

Slug answers by moving the king from D7 to E7, while our hero slides the queen across the board, from C4 to D5.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 9 s
Moves
53
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
14 / 4
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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