Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
A cruel blow: Slug's bishop captures our hero's queen on G8.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the pawn from B3 to B2. our hero captures the enemy pawn: the bishop leaps from C1 to B2.
With dungeon cunning, Slug brings the bishop to B7. our hero claims the enemy pawn by landing on C3.
Slug's bishop advances from B7 to A8. our hero advances the pawn from H4 to H5; then slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the pawn to G3, and our hero's bishop takes H8, leaving C3 behind.
Slug answers by moving the bishop from A8 to D5. our hero claims the enemy pawn by landing on G3.
With dungeon cunning, Slug brings the bishop to A2. With a steady hand, our hero brings the pawn to H7; then slug's bishop advances from A2 to B3.
our hero advances the bishop from H8 to B2, and right after that slug sets the pawn on C4, watching every square. our hero's pawn crowns on H8 and becomes a queen.
From the dark, Slug pushes the king to D7, while our hero's pawn takes G4, leaving G3 behind. Slug answers by moving the king from D7 to C6, and our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the bishop to C1, and right after that slug's pawn advances from F7 to F5.
our hero advances the pawn from G5 to G6; then slug sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Slug pushes the pawn to D5. our hero's pawn crowns on G8 and becomes a queen.
Slug answers by moving the pawn from D5 to D4, while our hero slides the knight across the board, from G1 to F3. Slug's bishop falls on G8 and tears the queen from our hero.
our hero captures the enemy pawn: the knight leaps from F3 to D4.
Slug's king advances from C7 to D8. our hero captures the bishop on G8 and leaves Slug in check.
Slug sets the king on C7, watching every square. our hero captures the enemy pawn: the knight leaps from D4 to F5.
From the dark, Slug pushes the pawn to C2, while our hero's pawn takes E4, leaving E2 behind. Slug answers by moving the pawn from B6 to B5, and our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the pawn to E6, and right after that slug's pawn advances from B4 to B3.
our hero advances the pawn from E6 to E7; then slug sets the king on C7, watching every square. our hero's pawn crowns on E8 and becomes a queen.
From the dark, Slug pushes the pawn to B4, and our hero's queen takes G2, leaving G8 behind. Slug answers by moving the king from C7 to B6.
From B8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to C5. With a steady hand, our hero brings the knight to E3; then slug's king advances from C5 to D4.
our hero gives check with the knight on F5.
Slug sets the king on C5, watching every square, and without hurry or fear, our hero places the king on D2. our hero activates Backstab and silently removes a threat from Slug.
From the dark, Slug pushes the king to C4. our hero's queen takes G3, leaving G2 behind, and slug answers by moving the pawn from B3 to B2.
our hero captures the enemy pawn: the bishop leaps from C1 to B2.
With dungeon cunning, Slug brings the pawn to B3. From D6, our hero's knight forces Slug to defend.
Slug's king advances from C4 to C5; then our hero advances the queen from B8 to D8. Slug sets the king on C6, watching every square.
our hero claims the enemy pawn by landing on B3.
From the dark, Slug pushes the king to C5. our hero's king takes D3, leaving D2 behind, while slug answers by moving the king from C5 to C6.
our hero slides the king across the board, from D3 to D4.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 2 s
- Moves
- 73
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 10 / 9
- First capture
- move 1
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 69% of the games on this floor.