Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's king lands on A3 and defeats Slug's queen!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's pawn topples the knight on B3.
With dungeon cunning, Slug brings the bishop to G2. With a steady hand, our hero brings the pawn to F4, and slug's pawn advances from D6 to D5.
our hero advances the pawn from F4 to F5, while slug sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on F6.
From the dark, Slug pushes the king to D7. A clean strike: our hero's pawn topples the pawn on B4.
Slug answers by moving the king from D7 to D6. By taking the pawn on C5, our hero drives Slug into check.
Slug moves the pawn from B6 to C5 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to B4, while slug's bishop advances from G2 to F1. From E1 to F1, our hero's king swallows Slug's bishop.
Slug sets the pawn on G3, watching every square; then without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to C4, and right after that our hero's pawn takes B5, leaving B4 behind.
Slug answers by moving the pawn from G3 to G2; then our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the king to C5.
With a steady hand, our hero brings the pawn to B7. Slug's pawn crowns on G1 and a hostile queen is born.
Promotion: on B8, our hero turns a pawn into a queen.
Check from Slug: the queen plants itself on G2.
Without hurry or fear, our hero places the king on E1. Slug gives check with the queen on E4.
our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from D5 to D4, and right after that our hero slides the queen across the board, from B8 to F4.
Slug captures the queen on F4 and puts our hero in check.
With a steady hand, our hero brings the king to E2, while slug's king advances from C5 to B4. our hero advances the king from E2 to E1.
Slug moves the queen from F4 to F6 and topples our hero's pawn.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to C5, and right after that our hero's king takes C2, leaving D2 behind.
Slug answers by moving the queen from F6 to A6; then our hero slides the king across the board, from C2 to B2. Slug's queen reaches A3 and threatens our hero's king.
From B2 to A3, our hero's king swallows Slug's queen.
Slug's king advances from C5 to D5. our hero advances the king from A3 to A4, while slug sets the pawn on F6, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the pawn to C3; then our hero's king takes B3, leaving B4 behind.
Slug answers by moving the king from D5 to E5, and right after that our hero slides the king across the board, from B3 to C4. With dungeon cunning, Slug brings the king to E4.
With a steady hand, our hero brings the king to B5, while slug's king advances from E4 to D3. our hero advances the king from B5 to C6, and slug sets the pawn on F5, watching every square.
Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the pawn to C2, and right after that our hero's king takes E5, leaving D5 behind.
Slug answers by moving the king from D3 to C3. A clean strike: our hero's king topples the pawn on F5.
Slug's pawn crowns on C1 and a hostile rook is born.
With a steady hand, our hero brings the king to E4. Slug gives check with the rook on E1.
our hero advances the king from E4 to F3. Slug's rook reaches E3 and threatens our hero's king.
Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the rook to G3.
A clean strike: our hero's king topples the rook on G3.
Slug answers by moving the king from C3 to C2, and right after that our hero slides the king across the board, from G3 to F2. With dungeon cunning, Slug brings the king to D2.
With a steady hand, our hero brings the king to F3, while slug's pawn advances from D4 to D3. our hero advances the king from F3 to E4, and slug sets the king on C3, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to B2. From E3 to D3, our hero's king swallows Slug's pawn.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 30 s
- Moves
- 81
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 25 / 11
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 77% of the games on this floor.