Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat advances its king to G8 and claims our queen.

Out of time, our hero loses to Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the pawn on D5, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the pawn to A4, while our hero's pawn takes D4, leaving D3 behind.

Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the pawn to F5, and right after that rat's pawn advances from C4 to C3. our hero captures the pawn on G6 and leaves Rat in check.

Rat sets the king on E6, watching every square, while without hurry or fear, our hero places the king on D1. Check from Rat: the pawn plants itself on C2.

our hero captures the enemy pawn: the king leaps from D1 to C2.

Rat answers by moving the king from E6 to F6, while our hero slides the pawn across the board, from G6 to G7. Rat's king falls on G7 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to G4; then rat's king advances from G7 to H8. our hero advances the pawn from G4 to G5, and right after that rat sets the pawn on E6, watching every square.

Without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to G8, while our hero's pawn takes H4, leaving H2 behind.

Rat answers by moving the king from G8 to G7, and our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the pawn to H6, and right after that rat's king advances from G8 to H8. our hero gives check with the pawn on G7.

Rat sets the king on H7, watching every square. our hero's pawn crowns on G8 and becomes a queen.

Rat's king falls on G8 and tears the queen from our hero.

Check: our hero tightens the net by bringing the pawn to H7.

Rat answers by moving the king from G8 to G7. our hero's pawn crowns on H8 and becomes a queen.

Rat's king falls on H8 and tears the queen from our hero.

With a steady hand, our hero brings the pawn to E4; then rat's pawn advances from E6 to E5. our hero claims the enemy pawn by landing on E5.

Rat sets the pawn on C5, watching every square, and without hurry or fear, our hero places the pawn on E6. From the dark, Rat pushes the pawn to C4, while our hero's pawn takes E7, leaving E6 behind.

Rat answers by moving the king from H8 to G8. our hero's pawn crowns on E8 and becomes a queen.

With dungeon cunning, Rat brings the king to G7. our hero claims the enemy pawn by landing on A4.

Rat's king advances from G7 to G8. our hero captures the enemy pawn: the queen leaps from A4 to C4.

Rat sets the king on F8, watching every square. our hero claims the enemy pawn by landing on C7.

From the dark, Rat pushes the king to G8, and our hero's queen takes C6, leaving C7 behind. Rat answers by moving the king from G8 to F7.

our hero captures the pawn on D5 and leaves Rat in check.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to E5; then rat's king advances from G7 to F8.

our hero advances the pawn from E5 to E6, and right after that rat sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on E7.

From the dark, Rat pushes the king to H7. our hero's pawn crowns on E8 and becomes a queen.

Rat answers by moving the king from H7 to H6. our hero gives check with the queen on D6.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to A4, and right after that rat's king advances from G7 to H7.

Out of time, our hero loses to Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
12 min 13 s
Moves
70
How it ended
time out
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
8 / 19
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (70 moves) lasted longer than 58% of the games on this floor.

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