Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on F6 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.
Slug advances to C2 and claims our pawn.
From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from D6 to C5 and topples our hero's pawn.
our hero's pawn takes F3, leaving F2 behind. Slug advances to F3 and claims our pawn.
From E2 to F3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to C4. A clean strike: our hero's pawn topples the pawn on G4.
Slug's king advances from E8 to D8. our hero advances the pawn from G4 to G5, and slug sets the pawn on C3, watching every square.
A clean strike: our hero's pawn topples the knight on F6.
From the dark, Slug pushes the king to C7, and right after that our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the king from C7 to D6; then our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the king to E5. With a steady hand, our hero brings the pawn to H6, and slug's king advances from E5 to E6.
our hero advances the pawn from H6 to H7, while slug sets the pawn on B5, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to D7; then our hero's queen takes H7, leaving H8 behind. Slug answers by moving the king from D7 to E6.
From H7 to C2, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to D5. A clean strike: our hero's queen topples the pawn on C3.
Slug's king advances from D5 to E6. our hero advances the queen from C3 to C5, and slug sets the king on D7, watching every square.
By taking the pawn on B5, our hero drives Slug into check.
From the dark, Slug pushes the king to D6, and right after that our hero's queen takes B7, leaving B5 behind. Slug answers by moving the king from D6 to E5.
A clean strike: our hero's queen topples the pawn on F7.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the queen to H5, and slug's king advances from D6 to D7.
our hero advances the pawn from F6 to F7, while slug sets the king on C6, watching every square. Without hurry or fear, our hero places the queen on E5.
From the dark, Slug pushes the king to B7. Promotion: on F8, our hero turns a pawn into a queen.
Slug answers by moving the king from B7 to A7, and right after that our hero slides the queen across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B7.
our hero gives check with the queen on E7.
Slug's king advances from B7 to A8. From F8, our hero's queen forces Slug to defend.
Slug sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to F7.
From the dark, Slug pushes the king to B6, and right after that our hero's queen takes F5, leaving F7 behind. Slug answers by moving the king from B6 to B7; then our hero slides the queen across the board, from F5 to F6.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the queen to E6, and slug's king advances from A7 to B7.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 7 s
- Moves
- 62
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (62 moves) lasted longer than 55% of the games on this floor.