Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero answers with fury: the king leaps from B8 to C7 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat answers by moving the king from E8 to D8, and our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Rat brings the knight to F8.
With a steady hand, our hero brings the pawn to A4, and right after that rat's king advances from D8 to E8. our hero advances the pawn from E2 to E4; then rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the pawn to E6, and our hero's pawn takes D4, leaving D2 behind.
Rat answers by moving the knight from F8 to D7. our hero claims the enemy pawn by landing on C5.
Rat's knight falls on E5 and tears the pawn from our hero.
With a steady hand, our hero brings the pawn to F4; then rat's king advances from D8 to E8. our hero claims the enemy knight by landing on E5.
Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the king to D8, while our hero's pawn takes H3, leaving H2 behind.
Rat's pawn falls on H3 and tears the pawn from our hero.
our hero slides the pawn across the board, from G3 to G4; then with dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to A3, and right after that rat's king advances from E7 to D7.
our hero advances the king from E1 to D1; then rat sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on G5.
From the dark, Rat pushes the king to F7, and our hero's king takes E2, leaving D1 behind. Rat answers by moving the pawn from H3 to H2, while our hero slides the king across the board, from E2 to E3.
On H1, Rat promotes and gains a reinforcing knight.
With a steady hand, our hero brings the king to E2; then rat's king advances from F7 to G7. our hero advances the king from E2 to F1.
Rat gives check with the knight on G3.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the knight to H5, while our hero's king takes G2, leaving F2 behind.
Check from Rat: the knight plants itself on F4.
our hero slides the king across the board, from G2 to F1; then with dungeon cunning, Rat brings the knight to D3. With a steady hand, our hero brings the king to E2, and right after that rat's knight advances from D3 to B4.
our hero advances the king from E2 to E3; then rat sets the king on F8, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Rat pushes the king to E8, and our hero's king takes G4, leaving F4 behind. Rat answers by moving the king from E8 to D8, while our hero slides the king across the board, from G4 to H4.
With dungeon cunning, Rat brings the knight to A6. With a steady hand, our hero brings the king to G4.
A cruel blow: Rat's knight captures our hero's pawn on C5.
our hero advances the king from G4 to H4. Rat's knight falls on A4 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to D7, while our hero's king takes G4, leaving H4 behind.
Rat answers by moving the knight from A4 to B6. our hero captures the enemy knight: the pawn leaps from C5 to B6.
A cruel blow: Rat's pawn captures our hero's pawn on B6.
With a steady hand, our hero brings the king to F4, and right after that rat's pawn advances from B6 to B5. our hero advances the pawn from A3 to A4.
A cruel blow: Rat's pawn captures our hero's pawn on A4.
Without hurry or fear, our hero places the king on G4. From the dark, Rat pushes the king to C8, and our hero's king takes H4, leaving G4 behind.
Rat answers by moving the king from C8 to C7, while our hero slides the king across the board, from H4 to G4. With dungeon cunning, Rat brings the king to C8.
With a steady hand, our hero brings the king to F4; then rat's king advances from C8 to D7. our hero advances the king from F4 to E4, and right after that rat sets the king on E8, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the pawn to C5, while our hero's king takes E4, leaving F4 behind.
Rat answers by moving the king from E8 to E7, and our hero slides the king across the board, from E4 to D3. With dungeon cunning, Rat brings the pawn to A3.
With a steady hand, our hero brings the king to C4, and right after that rat's pawn advances from A5 to A4. our hero captures the enemy pawn: the king leaps from C4 to C5.
Rat sets the king on E8, watching every square, while without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to F8.
our hero captures the enemy pawn: the king leaps from D6 to E6.
Rat answers by moving the king from F8 to E8, while our hero slides the king across the board, from E6 to D5. With dungeon cunning, Rat brings the king to D8.
With a steady hand, our hero brings the pawn to E6; then rat's king advances from D8 to E8. our hero advances the pawn from E6 to E7, and right after that rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on E5. A cruel blow: Rat's king captures our hero's pawn on E7.
our hero's king takes F4, leaving E5 behind. Rat answers by moving the king from E7 to E6, and our hero slides the king across the board, from F4 to E4.
With dungeon cunning, Rat brings the pawn to A2. With a steady hand, our hero brings the king to F4. On A1, Rat promotes and gains a reinforcing queen.
our hero advances the king from F4 to E4. Check from Rat: the queen plants itself on B1.
Without hurry or fear, our hero places the king on D4. Rat gives check with the queen on B2.
our hero's king takes C5, leaving D4 behind. Rat's queen reaches C2 and threatens our hero's king.
our hero slides the king across the board, from C5 to B6, and right after that with dungeon cunning, Rat brings the king to F5. With a steady hand, our hero brings the king to B7; then rat's king advances from F5 to E6.
our hero advances the king from B7 to B8. Rat's queen reaches C7 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from B8 to C7.
From the dark, Rat pushes the king to F5, while our hero's king takes D6, leaving C7 behind. Rat answers by moving the king from F5 to F4, and our hero slides the king across the board, from D6 to E6.
A cruel blow: Rat's king captures our hero's pawn on G5.
With a steady hand, our hero brings the king to E7, and right after that rat's king advances from G5 to G4. our hero advances the king from E7 to E8; then rat sets the pawn on G5, watching every square.
Without hurry or fear, our hero places the king on D8. From the dark, Rat pushes the king to F3, and our hero's king takes C7, leaving D8 behind.
Rat answers by moving the pawn from A4 to A3, while our hero slides the king across the board, from C7 to C6. With dungeon cunning, Rat brings the king to F4.
With a steady hand, our hero brings the king to B5; then rat's king advances from F4 to E3. our hero advances the king from B5 to B4, and right after that rat sets the pawn on A2, watching every square.
Without hurry or fear, our hero places the king on A3. From the dark, Rat pushes the king to E2. our hero claims the enemy pawn by landing on A2.
Rat answers by moving the king from E2 to D2, and our hero slides the king across the board, from A2 to A3. With dungeon cunning, Rat brings the king to C2.
With a steady hand, our hero brings the king to A4, and right after that rat's king advances from C2 to C3. our hero advances the king from A4 to B5; then rat sets the king on D3, watching every square.
Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the pawn to G4, and our hero's king takes D5, leaving C5 behind.
Rat answers by moving the king from D3 to D2, while our hero slides the king across the board, from D5 to E5. With dungeon cunning, Rat brings the pawn to G3.
With a steady hand, our hero brings the king to E4; then rat's pawn advances from G3 to G2. our hero advances the king from E4 to F3, and right after that rat sets the king on D1, watching every square.
our hero captures the enemy pawn: the king leaps from F3 to G2.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 18 s
- Moves
- 159
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 8
- Material captured (hero / opponent)
- 21 / 8
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (159 moves) lasted longer than 97% of the games on this floor.