Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the pawn leaps from D2 to C3 and captures the enemy bishop.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
Slug sets the pawn on D5, watching every square, while without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the knight to H5, and our hero's pawn takes G3, leaving G2 behind.
Slug answers by moving the pawn from F7 to F6. our hero claims the enemy pawn by landing on F6.
With dungeon cunning, Slug brings the pawn to B2. With a steady hand, our hero brings the king to D2.
A cruel blow: Slug's knight captures our hero's bishop on F6.
our hero advances the king from D2 to C2, and right after that slug sets the pawn on B4, watching every square. our hero captures the enemy pawn: the king leaps from C2 to B2.
From the dark, Slug pushes the king to F8, while our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the pawn from B6 to B5, and our hero slides the knight across the board, from G1 to E2.
After toppling the pawn on C3, Slug threatens our hero's king.
our hero claims the enemy pawn by landing on C3.
Slug's king advances from F8 to F7. our hero advances the knight from E2 to F4; then slug sets the king on G7, watching every square.
our hero claims the enemy pawn by landing on D5.
After toppling the knight on D5, Slug threatens our hero's king.
our hero's king takes B3, leaving C3 behind. Slug answers by moving the knight from D5 to B4, while our hero slides the king across the board, from B3 to A3.
Slug's knight reaches C2 and threatens our hero's king.
With a steady hand, our hero brings the king to B2. A cruel blow: Slug's knight captures our hero's pawn on E3.
our hero advances the king from B2 to B3, and right after that slug sets the knight on F1, watching every square. Without hurry or fear, our hero places the king on C3.
From the dark, Slug pushes the king to H8, while our hero's king takes C2, leaving C3 behind. Slug answers by moving the king from H8 to H7, and our hero slides the king across the board, from C2 to D1.
With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the king to E2, and right after that slug's knight advances from F1 to E3.
our hero captures the enemy knight: the king leaps from E2 to E3.
Slug sets the king on G5, watching every square. our hero claims the enemy pawn by landing on E4.
From the dark, Slug pushes the king to H6, and our hero's king takes F4, leaving E4 behind. Slug answers by moving the king from H6 to G7.
our hero claims the enemy pawn by landing on G4.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the king to H3; then slug's king advances from F8 to E8.
our hero advances the pawn from G3 to G4, and right after that slug sets the king on E7, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Slug pushes the king to F7, while our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the pawn from C5 to C4, and our hero slides the king across the board, from H4 to H5.
With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the pawn to G6, and right after that slug's king advances from G7 to G8.
our hero advances the king from H5 to H6; then slug sets the king on H8, watching every square. Check: our hero tightens the net by bringing the pawn to G7.
From the dark, Slug pushes the king to G8, and our hero's king takes G6, leaving H6 behind. Slug answers by moving the pawn from B5 to B4, while our hero slides the king across the board, from G6 to F5.
With dungeon cunning, Slug brings the pawn to B3. With a steady hand, our hero brings the king to E4.
A cruel blow: Slug's king captures our hero's pawn on G7.
our hero advances the king from E4 to D4, and right after that slug sets the king on F6, watching every square. our hero captures the enemy pawn: the king leaps from D4 to C4.
From the dark, Slug pushes the pawn to B2, while our hero's king takes B3, leaving C4 behind. Slug answers by moving the king from F6 to E7.
our hero captures the enemy pawn: the king leaps from B3 to B2.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 56 s
- Moves
- 77
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 5
- Material captured (hero / opponent)
- 14 / 9
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (77 moves) lasted longer than 73% of the games on this floor.