Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug moves its bishop from A1 to H8 and topples our hero's queen!

The battle cuts short: our hero resigns against Slug.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to H6.

Slug sets the king on D8, watching every square, while without hurry or fear, our hero places the bishop on G7. From the dark, Slug pushes the knight to H1, and our hero's bishop takes H6, leaving G7 behind.

Slug answers by moving the bishop from D6 to C5, while our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Slug brings the pawn to C2.

With a steady hand, our hero brings the king to D2; then slug's bishop advances from C5 to D6. our hero claims the enemy pawn by landing on C2.

Slug sets the king on E8, watching every square, and without hurry or fear, our hero places the king on D1. Slug gives check with the knight on F2.

our hero's king takes E2, leaving D1 behind. Slug answers by moving the knight from F2 to E4, and our hero slides the bishop across the board, from G5 to E3.

With dungeon cunning, Slug brings the bishop to B8. With a steady hand, our hero brings the king to D3, and right after that slug's king advances from E8 to F7.

our hero captures the enemy knight: the king leaps from D3 to E4.

Slug sets the king on F8, watching every square, while without hurry or fear, our hero places the bishop on C5. From the dark, Slug pushes the pawn to D6, and our hero's bishop takes E3, leaving C5 behind.

Slug answers by moving the king from F8 to E8, while our hero slides the pawn across the board, from G2 to G3. Slug's pawn reaches D5 and threatens our hero's king.

With a steady hand, our hero brings the king to D3; then slug's bishop advances from B8 to D6. our hero advances the king from D3 to E2, and right after that slug sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the pawn to H5, while our hero's king takes F2, leaving E2 behind.

Slug answers by moving the bishop from D6 to C7, and our hero slides the bishop across the board, from D2 to G5. With dungeon cunning, Slug brings the pawn to D4.

With a steady hand, our hero brings the king to E2, and right after that slug's king advances from E8 to D7. our hero advances the king from E2 to D2; then slug sets the pawn on E5, watching every square.

Without hurry or fear, our hero places the king on C2. Slug gives check with the pawn on D3.

our hero's king takes C3, leaving C2 behind. Slug answers by moving the bishop from C7 to B8, while our hero slides the king across the board, from C3 to D2.

With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the bishop to H6; then slug's king advances from E6 to F5.

our hero advances the bishop from H6 to F8, and right after that slug sets the bishop on D6, watching every square. Without hurry or fear, our hero places the bishop on G7.

Check from Slug: the pawn plants itself on E3.

our hero claims the enemy pawn by landing on E3.

Slug answers by moving the pawn from E5 to E4, and our hero slides the king across the board, from E3 to D2. With dungeon cunning, Slug brings the bishop to B8.

With a steady hand, our hero brings the bishop to D4, and right after that slug's pawn advances from E7 to E5. our hero advances the bishop from D4 to C5; then slug sets the pawn on H4, watching every square.

our hero claims the enemy pawn by landing on H4.

From the dark, Slug pushes the bishop to C7, and our hero's bishop takes F2, leaving C5 behind. Slug answers by moving the king from F5 to E6, while our hero slides the king across the board, from D2 to E3.

Slug gives check with the bishop on B6.

our hero captures the enemy pawn: the king leaps from E3 to E4.

Slug's bishop advances from B6 to D4. our hero claims the enemy pawn by landing on D3.

Slug's bishop falls on F2 and tears the bishop from our hero.

Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to F5, while our hero's pawn takes H6, leaving H5 behind.

Slug answers by moving the bishop from F2 to D4, and our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the bishop to A1.

our hero's pawn crowns on H8 and becomes a queen.

Slug gives check with the pawn on E4.

our hero advances the king from D3 to E3. A cruel blow: Slug's bishop captures our hero's queen on H8.

The battle cuts short: our hero resigns against Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 29 s
Moves
82
How it ended
resignation
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
9 / 12
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (82 moves) lasted longer than 79% of the games on this floor.

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