Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's pawn lands on H7 and defeats Slug's queen!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to G3, while slug's bishop advances from B3 to E6.

our hero advances the king from E1 to D2, and slug sets the king on C8, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Slug pushes the knight to F5, and right after that our hero's king takes D2, leaving C2 behind. Slug answers by moving the bishop from E6 to C4; then our hero slides the king across the board, from D2 to C2.

Slug gives check with the knight on E3.

With a steady hand, our hero brings the king to D2. Slug's knight reaches F1 and threatens our hero's king.

our hero advances the king from D2 to E1. Slug advances to H2 and claims our pawn.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the bishop to D5; then our hero's pawn takes G4, leaving G3 behind.

Slug answers by moving the king from C8 to B7, and right after that our hero slides the pawn across the board, from G4 to G5. Check from Slug: the pawn plants itself on E3.

A clean strike: our hero's king topples the pawn on E3.

Slug gives check with the knight on G4.

our hero advances the king from E3 to F4, and slug sets the king on A6, watching every square. A clean strike: our hero's king topples the knight on G4.

From the dark, Slug pushes the king to A7, and right after that our hero's king takes F5, leaving G4 behind. Slug answers by moving the king from A7 to A8; then our hero slides the king across the board, from F5 to E5.

With dungeon cunning, Slug brings the bishop to H1. With a steady hand, our hero brings the pawn to C4, and slug's bishop advances from H1 to C6.

our hero advances the king from E5 to D6, while slug sets the king on B7, watching every square. Without hurry or fear, our hero places the king on E5.

From the dark, Slug pushes the king to B8; then our hero's king takes D6, leaving E5 behind. Slug answers by moving the bishop from C6 to G2, and right after that our hero slides the king across the board, from D6 to E5.

Slug moves the pawn from B5 to C4 and topples our hero's pawn.

With a steady hand, our hero brings the king to F4, while slug's king advances from B8 to A7. our hero advances the king from F4 to E3, and slug sets the king on B7, watching every square.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to A6, and right after that our hero's king takes C3, leaving D2 behind.

Slug answers by moving the bishop from G2 to F1; then our hero slides the king across the board, from C3 to D2. With dungeon cunning, Slug brings the bishop to D3.

With a steady hand, our hero brings the king to C3, and slug's pawn advances from B6 to B5. our hero advances the king from C3 to D2, while slug sets the king on A7, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to A6; then our hero's king takes F4, leaving E3 behind.

Slug answers by moving the pawn from C4 to C3, and right after that our hero slides the king across the board, from F4 to E3. With dungeon cunning, Slug brings the bishop to F1.

With a steady hand, our hero brings the king to F2, while slug's pawn advances from C3 to C2. From F2 to F1, our hero's king swallows Slug's bishop.

Slug sets the king on A5, watching every square; then without hurry or fear, our hero places the king on E1. Slug's pawn crowns on C1 and a hostile queen is born.

our hero's king takes E2, leaving E1 behind. Check from Slug: the queen plants itself on C2.

our hero slides the king across the board, from E2 to E1, while with dungeon cunning, Slug brings the king to B4. With a steady hand, our hero brings the king to F1.

Slug's queen reaches C1 and threatens our hero's king.

our hero advances the king from F1 to E2, while slug sets the king on C4, watching every square. Without hurry or fear, our hero places the king on F2.

Slug gives check with the queen on D2.

our hero's king takes F3, leaving F2 behind. Slug answers by moving the queen from D2 to B2, and right after that our hero slides the king across the board, from F3 to E3.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the king to F4. Slug gives check with the queen on D4.

From F4 to F5, our hero's king swallows Slug's pawn.

Slug's queen reaches D3 and threatens our hero's king.

Without hurry or fear, our hero places the king on F4. Check from Slug: the queen plants itself on D2.

our hero's king takes E5, leaving F4 behind. Slug gives check with the queen on H2.

our hero slides the king across the board, from E5 to E4, while with dungeon cunning, Slug brings the queen to C7. With a steady hand, our hero brings the pawn to G6.

Check from Slug: the queen plants itself on E7.

our hero advances the king from E4 to F5, while slug sets the king on D5, watching every square. Without hurry or fear, our hero places the king on G4.

From the dark, Slug pushes the queen to E3; then our hero's king takes F5, leaving G4 behind. Check from Slug: the queen plants itself on H3.

our hero slides the king across the board, from F5 to F4. Slug gives check with the queen on H4.

With a steady hand, our hero brings the king to F5. Slug's queen reaches H3 and threatens our hero's king.

our hero advances the king from F5 to G5, and slug sets the queen on H7, watching every square. A clean strike: our hero's pawn topples the queen on H7.

From the dark, Slug pushes the king to E6. Promotion: on H8, our hero turns a pawn into a queen.

Slug answers by moving the king from E6 to E7; then our hero slides the queen across the board, from H8 to B8. With dungeon cunning, Slug brings the pawn to C4.

With a steady hand, our hero brings the king to F4, and slug's pawn advances from C4 to C3. our hero advances the king from F4 to E3, while slug sets the pawn on C2, watching every square.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to D7.

A clean strike: our hero's king topples the pawn on C2.

Slug answers by moving the king from D7 to E6. From B8 to B5, our hero's queen swallows Slug's pawn.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to D3, while slug's king advances from E7 to F7.

our hero advances the king from D3 to E4, and slug sets the king on F8, watching every square. Without hurry or fear, our hero places the king on F5.

From the dark, Slug pushes the king to E7, and right after that our hero's queen takes C6, leaving B5 behind. Slug answers by moving the king from E7 to F7; then our hero slides the king across the board, from F5 to G5.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the queen to D7, and slug's king advances from G8 to H8.

our hero advances the king from G5 to H6, while slug sets the king on G8, watching every square. Without hurry or fear, our hero places the queen on E7.

From the dark, Slug pushes the king to H8; then our hero's king takes G6, leaving H6 behind. Slug answers by moving the king from H8 to G8, and right after that our hero slides the queen across the board, from E7 to F6.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 27 s
Moves
141
How it ended
stalemate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
20 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (141 moves) lasted longer than 98% of the games on this floor.

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