Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's knight lands on G3 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

Without hurry or fear, our hero places the knight on E2. From the dark, Slug pushes the pawn to E4. From E2 to G3, our hero's knight swallows Slug's knight.

Slug captures the knight on G3 and puts our hero in check.

our hero slides the king across the board, from E1 to E2, while with dungeon cunning, Slug brings the pawn to E3. From E2 to E3, our hero's king swallows Slug's pawn.

Slug's pawn advances from H6 to H5. our hero advances the king from E3 to D3, while slug sets the bishop on C7, watching every square.

From D3 to C3, our hero's king swallows Slug's pawn.

Slug gives check with the bishop on A5.

our hero's king takes B3, leaving C3 behind. Slug answers by moving the pawn from G4 to G3, and right after that our hero slides the king across the board, from B3 to A4.

With dungeon cunning, Slug brings the king to F8. A clean strike: our hero's king topples the bishop on A5.

Slug's king advances from F8 to F7. our hero advances the king from A5 to B4, and slug sets the king on G7, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the pawn to H6, and right after that our hero's king takes D3, leaving C3 behind.

Slug answers by moving the pawn from H5 to H4; then our hero slides the king across the board, from D3 to E3. With dungeon cunning, Slug brings the pawn to H5.

With a steady hand, our hero brings the king to F3, and slug's pawn advances from H4 to H3. A clean strike: our hero's pawn topples the pawn on H3.

Slug sets the pawn on D5, watching every square. From F3 to G3, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to G6; then our hero's king takes F4, leaving G3 behind. Slug answers by moving the king from G6 to G7, and right after that our hero slides the king across the board, from F4 to E5.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to D4, while slug's king advances from F7 to E8.

our hero advances the pawn from H3 to H4, and slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on E5.

From the dark, Slug pushes the pawn to D4. From E5 to D4, our hero's king swallows Slug's pawn.

Slug answers by moving the king from F7 to F8; then our hero slides the king across the board, from D4 to E5. With dungeon cunning, Slug brings the king to F7.

With a steady hand, our hero brings the king to F4, and slug's king advances from F7 to E8. our hero advances the king from F4 to G5, while slug sets the king on D7, watching every square.

From G5 to H5, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the king to E8; then our hero's king takes G5, leaving H5 behind. Slug answers by moving the king from E8 to F8, and right after that our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the king to F4, while slug's king advances from G7 to H6.

our hero advances the king from F4 to G4, and slug sets the pawn on E5, watching every square. Without hurry or fear, our hero places the king on F5.

From the dark, Slug pushes the pawn to E4. From F5 to E4, our hero's king swallows Slug's pawn.

Slug answers by moving the king from H6 to H7; then our hero slides the king across the board, from E4 to F5. With dungeon cunning, Slug brings the king to H6.

With a steady hand, our hero brings the king to E6, and slug's king advances from H6 to G7. A clean strike: our hero's king topples the pawn on E7.

Slug sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the king to H8; then our hero's pawn takes H6, leaving H5 behind.

Slug answers by moving the king from H8 to H7, and right after that our hero slides the king across the board, from E8 to F7. Slug moves the king from H7 to H6 and topples our hero's pawn.

Draw. The dungeon keeps the names of our hero and Slug.