Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's bishop lands on F2 and defeats Spider's knight!
Checkmate! our hero topples Spider and claims victory.
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The battle, move by move
A clean strike: our hero's bishop topples the pawn on E3.
From the dark, Spider pushes the knight to F2. From E3 to F2, our hero's bishop swallows Spider's knight.
Spider answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Spider brings the king to E6.
With a steady hand, our hero brings the bishop to E3, and spider's pawn advances from E5 to E4. our hero advances the king from E1 to F2, while spider sets the knight on D5, watching every square.
Without hurry or fear, our hero places the bishop on D4. From the dark, Spider pushes the king to F7; then our hero's pawn takes G4, leaving G2 behind.
Spider answers by moving the knight from D5 to B6. From D4 to C3, our hero's bishop swallows Spider's pawn.
With dungeon cunning, Spider brings the king to F8. With a steady hand, our hero brings the pawn to H4, while spider's pawn advances from E7 to E6.
our hero advances the pawn from H4 to H5, and spider sets the knight on D5, watching every square. Without hurry or fear, our hero places the bishop on D4.
Spider advances to H5 and claims our pawn.
From G4 to H5, our hero's pawn swallows Spider's pawn.
Spider answers by moving the knight from D5 to F6. A clean strike: our hero's bishop topples the knight on F6.
With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the pawn to H6, and spider's pawn advances from C7 to C6.
From H7, our hero's pawn forces Spider to defend.
Spider advances to H7 and claims our pawn.
Without hurry or fear, our hero places the king on E3. From the dark, Spider pushes the king to G6; then our hero's bishop takes H8, leaving F6 behind.
Spider answers by moving the king from G6 to H7. From E3 to E4, our hero's king swallows Spider's pawn.
Spider moves the king from H7 to H8 and topples our hero's bishop.
With a steady hand, our hero brings the king to E5, while spider's pawn advances from C6 to C5. From E5 to E6, our hero's king swallows Spider's pawn.
Spider sets the king on H7, watching every square; then without hurry or fear, our hero places the king on F7. From the dark, Spider pushes the king to H6, and right after that our hero's pawn takes E4, leaving E2 behind.
Spider answers by moving the pawn from A6 to A5; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Spider brings the pawn to C4.
With a steady hand, our hero brings the pawn to E6, and spider's king advances from H6 to H5. our hero advances the pawn from E6 to E7, while spider sets the king on H4, watching every square.
Promotion: on E8, our hero turns a pawn into a queen.
From the dark, Spider pushes the king to H5; then our hero's queen takes G8, leaving E8 behind. Spider answers by moving the pawn from A4 to A3, and right after that our hero slides the king across the board, from F7 to F6.
With dungeon cunning, Spider brings the king to H4. With a steady hand, our hero brings the king to F5, while spider's king advances from H4 to H3.
our hero advances the king from F5 to F4, and spider sets the pawn on A4, watching every square. our hero delivers the final mate from G3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 46 s
- Moves
- 61
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 3
- Material captured (hero / opponent)
- 11 / 5
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 955 finished games (411 wins, 153 losses, 391 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 52% of the games on this floor.