Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

A cruel blow: Slug's queen captures our hero's queen on H8.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the pawn to E3, and right after that our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the knight from F6 to D5.

A clean strike: our hero's pawn topples the knight on D5.

With dungeon cunning, Slug brings the pawn to B2. From C1 to B2, our hero's bishop swallows Slug's pawn.

Slug's pawn advances from B5 to B4. our hero advances the bishop from B2 to C1, while slug sets the pawn on F5, watching every square.

From C1 to E3, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the king to D7. A clean strike: our hero's bishop topples the pawn on C5.

Slug answers by moving the pawn from B4 to B3. From C5 to B6, our hero's bishop swallows Slug's pawn.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to C5, while slug's pawn advances from F5 to F4.

From C5 to D6, our hero's bishop swallows Slug's pawn.

Slug sets the pawn on B2, watching every square. A clean strike: our hero's bishop topples the pawn on F4.

Slug's pawn crowns on B1 and a hostile queen is born.

our hero's king takes E2, leaving E1 behind. Slug answers by moving the queen from B1 to H7; then our hero slides the bishop across the board, from F4 to D2.

With dungeon cunning, Slug brings the queen to H4. With a steady hand, our hero brings the king to D1, and slug's king advances from E8 to D8.

our hero advances the bishop from D2 to C1, while slug sets the queen on F2, watching every square. Without hurry or fear, our hero places the pawn on H4.

From the dark, Slug pushes the queen to G2; then our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the queen from G2 to F2, and right after that our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to H7, while slug's queen advances from F2 to H2.

Promotion: on H8, our hero turns a pawn into a queen.

Slug moves the queen from H2 to H8 and topples our hero's queen.

Without hurry or fear, our hero places the knight on E2. From the dark, Slug pushes the queen to A1, and right after that our hero's knight takes D4, leaving E2 behind.

Slug answers by moving the king from D7 to C7; then our hero slides the knight across the board, from D4 to F5. Slug captures the bishop on C1 and puts our hero in check.

From D1 to C1, our hero's king swallows Slug's queen.

Slug's king advances from C7 to B8. our hero advances the pawn from D5 to D6, while slug sets the king on B7, watching every square.

Without hurry or fear, our hero places the knight on E7. From the dark, Slug pushes the king to B8; then our hero's knight takes G8, leaving E7 behind.

Slug answers by moving the king from B8 to B7, and right after that our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the knight to E7. Slug advances to D7 and claims our pawn.

our hero advances the knight from E7 to D5, and slug sets the pawn on G3, watching every square. Without hurry or fear, our hero places the knight on B4.

From the dark, Slug pushes the pawn to G2, and right after that our hero's knight takes D3, leaving B4 behind. Slug answers by moving the king from D7 to E6; then our hero slides the knight across the board, from D3 to E1.

Slug's pawn crowns on G1 and a hostile queen is born.

With a steady hand, our hero brings the king to D2. Slug's queen reaches H2 and threatens our hero's king.

our hero advances the king from D2 to D1. Check from Slug: the queen plants itself on D6.

Without hurry or fear, our hero places the king on C1. Slug gives check with the queen on C5.

our hero's king takes D1, leaving C1 behind. Slug's queen reaches D5 and threatens our hero's king.

our hero slides the king across the board, from D1 to E2, and with dungeon cunning, Slug brings the queen to A8. With a steady hand, our hero brings the king to F1.

Slug gives check with the queen on F8.

our hero advances the king from F1 to E2, and slug sets the queen on B8, watching every square. Without hurry or fear, our hero places the knight on C2.

From the dark, Slug pushes the queen to B7, and right after that our hero's knight takes A1, leaving C2 behind. Slug gives check with the queen on A6.

our hero slides the king across the board, from E2 to D1, while with dungeon cunning, Slug brings the queen to B7. With a steady hand, our hero brings the king to C1.

Check from Slug: the queen plants itself on C7.

our hero advances the king from C1 to B1. Slug gives check with the queen on B8.

Without hurry or fear, our hero places the king on C1. From the dark, Slug pushes the king to D7; then our hero's knight takes C2, leaving A1 behind.

Check from Slug: the queen plants itself on F4.

our hero slides the knight across the board, from C2 to E3, and with dungeon cunning, Slug brings the queen to G4. A clean strike: our hero's knight topples the queen on G4.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 23 s
Moves
97
How it ended
draw
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
30 / 13
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (97 moves) lasted longer than 89% of the games on this floor.

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