Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the king leaps from B5 to C5 and captures the enemy bishop.
Checkmate. Slug defeats our hero on this floor.
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The battle, move by move
our hero slides the king across the board, from E1 to D1, and with dungeon cunning, Slug brings the knight to E4. With a steady hand, our hero brings the king to C2, while slug's pawn advances from H6 to H5.
our hero advances the king from C2 to D3. Check from Slug: the knight plants itself on C5.
A clean strike: our hero's king topples the pawn on C3.
From the dark, Slug pushes the pawn to H4, and right after that our hero's king takes C4, leaving C3 behind. Slug answers by moving the knight from C5 to B7; then our hero slides the king across the board, from C4 to B5.
With dungeon cunning, Slug brings the pawn to H3. With a steady hand, our hero brings the king to B6, and slug's knight advances from B7 to D8.
our hero advances the king from B6 to A7, while slug sets the pawn on H2, watching every square. Without hurry or fear, our hero places the king on B6.
Slug's pawn crowns on H1 and a hostile queen is born.
our hero's king takes B5, leaving B6 behind. Slug answers by moving the bishop from D6 to C5. From B5 to C5, our hero's king swallows Slug's bishop.
With dungeon cunning, Slug brings the queen to A1. With a steady hand, our hero brings the king to C4, while slug's pawn advances from E5 to E4.
our hero advances the king from C4 to C5, and slug sets the pawn on H5, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Slug pushes the pawn to D6, and right after that our hero's king takes C4, leaving B5 behind. Slug answers by moving the pawn from H5 to H4; then our hero slides the king across the board, from C4 to B4.
With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the king to C4, and slug's queen advances from A1 to B2.
our hero advances the king from C4 to D3. Check from Slug: the queen plants itself on D2.
Without hurry or fear, our hero places the king on E4. our hero activates Backstab and silently removes a threat from Slug.
Slug gives check with the pawn on D5.
our hero's king takes E5, leaving E4 behind. Slug's edge falls on E3 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 48 s
- Moves
- 40
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 0
- Material captured (hero / opponent)
- 4 / 0
- First capture
- move 3
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (40 moves) lasted longer than 22% of the games on this floor.