Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the pawn leaps from H2 to G3 and captures the enemy knight.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy knight by landing on G3.

Slug's king advances from E8 to D8. our hero advances the king from E1 to E2; then slug sets the pawn on H5, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the pawn to H4. our hero captures the enemy pawn: the pawn leaps from G3 to H4.

Slug answers by moving the king from D8 to C8, while our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the bishop to B4.

With a steady hand, our hero brings the king to C4; then slug's bishop advances from B4 to A3. our hero claims the enemy pawn by landing on C3.

Slug gives check with the bishop on B4.

our hero captures the enemy bishop: the king leaps from C3 to B4.

From the dark, Slug pushes the pawn to E4, while our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the pawn from G4 to G3, and our hero slides the king across the board, from B4 to C5.

With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the king to D4. Slug's pawn reaches E5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from D4 to E3.

Slug sets the king on D8, watching every square, while without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the pawn to G2.

our hero captures the enemy pawn: the king leaps from F3 to G2.

Slug answers by moving the pawn from D7 to D5, while our hero slides the king across the board, from G2 to F3. Check from Slug: the pawn plants itself on E4.

With a steady hand, our hero brings the king to E3; then slug's king advances from D8 to D7. our hero advances the king from E3 to D4.

Slug's pawn reaches E5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from D4 to E5.

From the dark, Slug pushes the king to E7. our hero claims the enemy pawn by landing on D5.

Slug answers by moving the king from E7 to F6. our hero captures the enemy pawn: the king leaps from D5 to E4.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to F5, and right after that slug's king advances from F7 to F8.

our hero advances the king from F5 to F6; then slug sets the king on E8, watching every square. Without hurry or fear, our hero places the king on G7.

From the dark, Slug pushes the king to E7. our hero captures the enemy pawn: the king leaps from G7 to H7.

Slug answers by moving the king from E7 to F8, while our hero slides the king across the board, from H7 to G6. With dungeon cunning, Slug brings the king to G8.

Check: our hero tightens the net by bringing the pawn to H7.

Slug's king advances from G8 to H8. our hero advances the king from G6 to H6.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 12 s
Moves
53
How it ended
stalemate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
14 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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