Battle chronicle

In the depths of Sewers, our hero faces Rat.

our hero answers with fury: the king leaps from G4 to H5 and captures the enemy pawn.

our hero is forced to flee. Rat holds the field.

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The battle, move by move

With a steady hand, our hero brings the pawn to H3. Rat moves the pawn from G4 to H3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on H3.

Rat sets the pawn on E6, watching every square, and right after that without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the knight to E5; then our hero's king takes G3, leaving F2 behind.

Rat answers by moving the knight from E5 to F7, and right after that our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Rat brings the knight to D8.

With a steady hand, our hero brings the king to G4, while rat's pawn advances from A3 to A2. our hero advances the pawn from H4 to H5.

Rat captures the pawn on H5 and puts our hero in check.

A clean strike: our hero's king topples the pawn on H5.

From the dark, Rat pushes the pawn to A4, and right after that our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from C5 to C4; then our hero slides the pawn across the board, from E4 to E5.

With dungeon cunning, Rat brings the pawn to C3. With a steady hand, our hero brings the king to G5. Rat's pawn crowns on A1 and a hostile queen is born.

our hero advances the king from G5 to F6. Check from Rat: the queen plants itself on F1.

Without hurry or fear, our hero places the king on G7. From the dark, Rat pushes the queen to B1.

our hero is forced to flee. Rat holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
46 s
Moves
26
How it ended
resignation
Captures (hero / opponent)
2 / 2
Material captured (hero / opponent)
2 / 2
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (26 moves) lasted longer than 11% of the games on this floor.

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