Battle chronicle
The duel begins: our hero against Bat on floor 4.
our hero's bishop lands on H6 and defeats Bat's rook!
The battle cuts short: our hero resigns against Bat.
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The battle, move by move
our hero captures the enemy rook: the bishop leaps from C1 to H6.
Bat answers by moving the king from E8 to F7, while our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Bat brings the knight to A5.
With a steady hand, our hero brings the king to F2; then bat's knight advances from A5 to C4. our hero advances the bishop from G5 to C1, and right after that bat sets the pawn on B5, watching every square.
Without hurry or fear, our hero places the bishop on B2. From the dark, Bat pushes the pawn to B4. our hero claims the enemy pawn by landing on E5.
Bat's pawn falls on E5 and tears the bishop from our hero.
The battle cuts short: our hero resigns against Bat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 33 s
- Moves
- 12
- How it ended
- resignation
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 6 / 3
- First capture
- move 0
Floor 4 statistics
Against Bat, heroes have won 48% of 637 finished games (305 wins, 90 losses, 242 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (12 moves) lasted longer than 3% of the games on this floor.