Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's king captures our hero's bishop on H8.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug's king advances from E8 to D8. A clean strike: our hero's pawn topples the pawn on B3.
Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the knight to H5; then our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the pawn from F7 to F6. From G5 to F6, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the bishop to H8, while slug's king advances from D7 to E6.
our hero advances the knight from G1 to E2, and slug sets the king on F5, watching every square. Without hurry or fear, our hero places the knight on F4.
Slug advances to F4 and claims our knight.
From E3 to F4, our hero's pawn swallows Slug's knight.
Slug answers by moving the king from F5 to G6; then our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Slug brings the king to H5.
With a steady hand, our hero brings the pawn to F5, and slug's pawn advances from C5 to C4. our hero advances the pawn from F5 to F6.
Slug advances to B3 and claims our pawn.
From A2 to B3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to G6; then our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the king from G6 to F5.
From C4 to D5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the pawn to D6, while slug's king advances from G6 to H7.
our hero advances the pawn from F6 to F7. Slug moves the king from H7 to H8 and topples our hero's bishop.
Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to H7, and right after that our hero's pawn takes D7, leaving D6 behind. Slug answers by moving the pawn from E4 to E3.
A clean strike: our hero's pawn topples the pawn on E3.
With dungeon cunning, Slug brings the pawn to B4. Promotion: on D8, our hero turns a pawn into a queen.
Slug's pawn advances from B6 to B5. our hero advances the queen from D8 to D6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 39 s
- Moves
- 43
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 3
- Material captured (hero / opponent)
- 11 / 7
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.