Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the king leaps from D4 to E3 and captures the enemy knight.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to H3, and slug's knight advances from F6 to H5.

A clean strike: our hero's pawn topples the pawn on G4.

Slug sets the knight on F6, watching every square, and right after that without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to D5; then our hero's king takes E3, leaving E2 behind.

Slug's pawn reaches D4 and threatens our hero's king.

our hero slides the king across the board, from E3 to F4. Slug moves the pawn from D4 to C3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on C3.

Slug's knight advances from F6 to E8. From F4 to E4, our hero's king swallows Slug's pawn.

Slug sets the king on C6, watching every square; then without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the pawn to F5.

From G4 to F5, our hero's pawn swallows Slug's pawn.

Slug gives check with the pawn on C4.

our hero slides the king across the board, from D3 to D4, while with dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the pawn to G4, and slug's knight advances from E8 to F6.

our hero advances the pawn from G4 to G5, while slug sets the knight on G4, watching every square. Without hurry or fear, our hero places the pawn on F6.

From the dark, Slug pushes the knight to E3. A clean strike: our hero's king topples the knight on E3.

Slug answers by moving the king from B7 to C7, and right after that our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to C6.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's pawn advances from B5 to B4. our hero gives check with the queen on C8.

Slug sets the king on D6, watching every square; then without hurry or fear, our hero places the king on D4. From the dark, Slug pushes the pawn to B2.

From C8 to C4, our hero's queen swallows Slug's pawn.

Slug moves the pawn from B4 to C3 and topples our hero's pawn.

our hero slides the queen across the board, from C4 to B3, while with dungeon cunning, Slug brings the king to D7. From B3 to B2, our hero's queen swallows Slug's pawn.

Slug's king advances from D7 to C7. By taking the pawn on C3, our hero drives Slug into check.

Slug sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the queen on B4. From the dark, Slug pushes the pawn to B5.

A clean strike: our hero's queen topples the pawn on B5.

Slug answers by moving the king from D8 to E7, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to D8.

With a steady hand, our hero brings the pawn to G7, while slug's king advances from D8 to E7. Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on F6, watching every square. Check: our hero tightens the net by bringing the queen to C6.

From the dark, Slug pushes the king to E7, and right after that our hero's king takes E5, leaving D4 behind.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 56 s
Moves
59
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 49% of the games on this floor.

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