Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival knight on A4.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
With a steady hand, our hero brings the pawn to C3, and right after that rat's pawn advances from G4 to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.
Rat sets the knight on B6, watching every square. our hero claims the enemy pawn by landing on A3.
From the dark, Rat pushes the king to F7, and our hero's king takes F1, leaving E1 behind. Rat answers by moving the pawn from C5 to C4, while our hero slides the pawn across the board, from E2 to E3.
With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the pawn to G4; then rat's pawn advances from E5 to E4.
our hero advances the pawn from G2 to G3, and right after that rat sets the knight on D7, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Rat pushes the knight to B6, while our hero's king takes E2, leaving F2 behind. Rat answers by moving the king from F7 to E7, and our hero slides the pawn across the board, from D2 to D3.
With dungeon cunning, Rat brings the pawn to G5. our hero claims the enemy pawn by landing on E4.
Rat's king advances from E7 to F6. our hero advances the king from E2 to F3; then rat sets the knight on A4, watching every square.
Without hurry or fear, our hero places the pawn on H4. Rat's knight falls on C3 and tears the pawn from our hero.
From E5, our hero's pawn forces Rat to defend.
Rat answers by moving the king from F6 to E7. our hero claims the enemy pawn by landing on G5.
With dungeon cunning, Rat brings the knight to B1. With a steady hand, our hero brings the king to F4; then rat's pawn advances from C6 to C5.
our hero advances the pawn from G5 to G6, and right after that rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Rat pushes the pawn to C2. our hero's pawn crowns on G8 and becomes a queen.
Rat answers by moving the pawn from C7 to C6, and our hero slides the queen across the board, from G8 to B8. With dungeon cunning, Rat brings the knight to C3.
With a steady hand, our hero brings the queen to B2, and right after that rat's knight advances from C3 to A4. our hero captures the enemy pawn: the queen leaps from B2 to C2.
Rat sets the king on E6, watching every square. our hero claims the enemy knight by landing on A4.
From the dark, Rat pushes the king to D5. our hero captures the enemy pawn: the queen leaps from A4 to A5.
Rat answers by moving the king from D5 to C4, while our hero slides the queen across the board, from A5 to B6. With dungeon cunning, Rat brings the king to D3.
our hero captures the enemy pawn: the queen leaps from B6 to C6.
Rat's pawn advances from C5 to C4. our hero advances the pawn from A3 to A4, and right after that rat sets the king on C3, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to D3, while our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from D3 to E2. our hero captures the pawn on C4 and leaves Rat in check.
With dungeon cunning, Rat brings the king to E1. With a steady hand, our hero brings the king to F3, and right after that rat's king advances from E1 to D2.
our hero advances the pawn from A6 to A7; then rat sets the king on D1, watching every square. our hero's pawn crowns on A8 and becomes a queen.
From the dark, Rat pushes the king to E1, and our hero's queen takes H8, leaving A8 behind. Rat answers by moving the king from E1 to D1, while our hero slides the queen across the board, from C4 to C3.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 19 s
- Moves
- 69
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 1
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.