Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the pawn leaps from F3 to E4 and captures the enemy bishop.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

From C2 to B3, our hero's pawn swallows Slug's knight.

Slug sets the pawn on F5, watching every square; then without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the king to F7.

From F3 to E4, our hero's pawn swallows Slug's bishop.

Slug answers by moving the pawn from C5 to C4. A clean strike: our hero's pawn topples the pawn on F5.

With dungeon cunning, Slug brings the king to F6. From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug's king advances from F6 to E5. A clean strike: our hero's pawn topples the pawn on C4.

Slug advances to C4 and claims our pawn.

Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to E4; then our hero's pawn takes F6, leaving F5 behind.

Slug answers by moving the king from E4 to F5, and right after that our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to E4.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from E4 to D5. our hero advances the queen from F8 to D8, and slug sets the king on C5, watching every square.

Without hurry or fear, our hero places the queen on G8. From the dark, Slug pushes the pawn to B5. From G8 to G4, our hero's queen swallows Slug's pawn.

Slug answers by moving the king from C5 to C6; then our hero slides the queen across the board, from G4 to G5. With dungeon cunning, Slug brings the pawn to D5.

With a steady hand, our hero brings the pawn to G4, and slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.

Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the pawn to D4.

our hero gives check with the queen on D5.

Slug answers by moving the king from D7 to C8. From D5 to D4, our hero's queen swallows Slug's pawn.

With dungeon cunning, Slug brings the king to B7. A clean strike: our hero's queen topples the pawn on C4.

Slug's king advances from B7 to A8. our hero advances the pawn from G4 to G5, and slug sets the king on A7, watching every square.

Without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to A8, and right after that our hero's pawn takes G7, leaving G6 behind.

Slug answers by moving the king from A8 to B7. Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the queen to D5, and slug's king advances from A7 to A6.

our hero advances the bishop from F4 to D2, while slug sets the king on A7, watching every square. Without hurry or fear, our hero places the pawn on B5.

From the dark, Slug pushes the king to B6. From D6, our hero's queen forces Slug to defend.

Slug answers by moving the king from B6 to A7. Check: our hero tightens the net by bringing the queen to D7.

With dungeon cunning, Slug brings the king to B6. our hero gives check with the queen on D6.

Slug advances to B5 and claims our pawn.

our hero advances the queen from D6 to D4, and slug sets the king on A6, watching every square. Without hurry or fear, our hero places the bishop on B4.

From the dark, Slug pushes the king to B7, and right after that our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the king from B7 to C7.

From G7, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to C6. Check: our hero tightens the net by bringing the queen to C4.

Slug's king advances from C6 to B6. our hero advances the queen from G7 to G5, while slug sets the king on A7, watching every square.

From G7, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to A8; then our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the king from A8 to B8, and right after that our hero slides the pawn across the board, from E4 to E5.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the pawn to E6, while slug's king advances from A8 to B8.

our hero advances the pawn from E6 to E7, and slug sets the king on B7, watching every square. Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to B6. From D4, our hero's queen forces Slug to defend.

Slug answers by moving the king from B6 to A6; then our hero slides the queen across the board, from D4 to D5. With dungeon cunning, Slug brings the king to B6.

our hero gives check with the bishop on A5.

Slug's king advances from B6 to A6. Mate. our hero's queen on E6 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 50 s
Moves
91
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
13 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (91 moves) lasted longer than 86% of the games on this floor.

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