Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on B3 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Slug's bishop advances from E4 to H7. our hero captures the enemy pawn: the pawn leaps from D2 to C3.
Slug sets the king on D7, watching every square, while without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the bishop to E4, and our hero's pawn takes B4, leaving B3 behind.
Slug answers by moving the king from D7 to C6, while our hero slides the bishop across the board, from C1 to D2. With dungeon cunning, Slug brings the bishop to F5.
With a steady hand, our hero brings the bishop to H6; then slug's pawn advances from D6 to D5. our hero advances the king from E1 to D2, and right after that slug sets the bishop on H7, watching every square.
Without hurry or fear, our hero places the bishop on F8. From the dark, Slug pushes the bishop to D3. our hero claims the enemy bishop by landing on D3.
Slug answers by moving the king from C6 to B7, and our hero slides the pawn across the board, from D3 to D4. With dungeon cunning, Slug brings the king to C7.
our hero claims the enemy pawn by landing on C5.
Slug's king advances from C7 to B7. our hero captures the enemy pawn: the pawn leaps from C5 to B6.
Slug sets the king on A8, watching every square, while without hurry or fear, our hero places the bishop on H6. From the dark, Slug pushes the pawn to F5, and our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the king from A8 to B7, while our hero slides the king across the board, from D2 to D3. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the pawn to B7. A cruel blow: Slug's king captures our hero's pawn on B7.
our hero advances the king from D3 to D4, and right after that slug sets the king on B8, watching every square. our hero captures the enemy pawn: the king leaps from D4 to D5.
From the dark, Slug pushes the king to B7, while our hero's king takes D6, leaving D5 behind. Slug answers by moving the king from B7 to A7, and our hero slides the king across the board, from D6 to D7.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the king to C8, and right after that slug's king advances from B6 to A6.
our hero advances the bishop from H6 to F8; then slug sets the king on A7, watching every square. Without hurry or fear, our hero places the bishop on D6.
From the dark, Slug pushes the pawn to F4. our hero captures the enemy pawn: the pawn leaps from G3 to F4.
Slug answers by moving the king from A7 to B6, while our hero slides the king across the board, from C8 to D7. With dungeon cunning, Slug brings the king to A6.
With a steady hand, our hero brings the bishop to B8; then slug's king advances from A6 to B6. our hero advances the bishop from B8 to D6, and right after that slug sets the pawn on G3, watching every square.
our hero captures the enemy pawn: the pawn leaps from H2 to G3.
From the dark, Slug pushes the king to A6, while our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from A6 to B7, and our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the pawn to F7, and right after that slug's king advances from A8 to B7.
our hero's pawn crowns on F8 and becomes a queen.
Slug sets the king on A6, watching every square. From A8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to B6, and our hero's queen takes C8, leaving A8 behind. Slug answers by moving the king from B6 to A7, while our hero slides the king across the board, from D7 to D8.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the bishop to E7; then slug's king advances from B6 to A7.
our hero advances the bishop from E7 to F8, and right after that slug sets the king on B6, watching every square. Without hurry or fear, our hero places the pawn on G4.
From the dark, Slug pushes the king to A7, while our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from A7 to B6, and our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the pawn to G7, and right after that slug's king advances from A7 to B6.
our hero's pawn crowns on G8 and becomes a queen.
Slug sets the king on A7, watching every square, while without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to B6, and our hero's pawn takes E5, leaving E4 behind.
Slug answers by moving the king from B6 to A7, while our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B6.
With a steady hand, our hero brings the pawn to E7; then slug's king advances from B6 to A7. our hero's pawn crowns on E8 and becomes a queen.
Slug sets the king on B6, watching every square, and without hurry or fear, our hero places the queen on F5. From the dark, Slug pushes the king to A7.
our hero claims the enemy pawn by landing on B5.
Slug answers by moving the king from A7 to A8, and our hero slides the queen across the board, from B5 to B6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 39 s
- Moves
- 99
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 13 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (99 moves) lasted longer than 90% of the games on this floor.