Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's queen lands on E7 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
Slug advances to G2 and claims our pawn.
From B2 to C3, our hero's pawn swallows Slug's pawn.
Slug's bishop advances from G2 to E4. our hero advances the pawn from H2 to H4. Slug advances to H3 and claims our pawn.
Without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the bishop to B7; then our hero's pawn takes D4, leaving D2 behind.
Slug answers by moving the king from E8 to D7, and right after that our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the pawn to H2.
A clean strike: our hero's pawn topples the pawn on C5.
Slug's pawn crowns on H1 and a hostile queen is born.
our hero advances the king from E1 to D2. Slug moves the pawn from B6 to C5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on C5.
Slug gives check with the queen on H6.
our hero's king takes D1, leaving D2 behind. Slug's queen reaches H1 and threatens our hero's king.
our hero slides the king across the board, from D1 to C2, while with dungeon cunning, Slug brings the bishop to A8. From C5 to D6, our hero's pawn swallows Slug's pawn.
Slug gives check with the queen on H7.
our hero advances the king from C2 to B2, while slug sets the queen on H5, watching every square. Without hurry or fear, our hero places the pawn on C4.
From the dark, Slug pushes the bishop to B7; then our hero's pawn takes C5, leaving C4 behind. Slug advances to C5 and claims our pawn.
our hero slides the pawn across the board, from F3 to F4. Slug's queen reaches B4 and threatens our hero's king.
With a steady hand, our hero brings the king to C2. Check from Slug: the queen plants itself on C4.
our hero advances the king from C2 to D1, and slug sets the bishop on E4, watching every square. Without hurry or fear, our hero places the pawn on F5.
From the dark, Slug pushes the pawn to B4, and right after that our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the king from D7 to E6; then our hero slides the bishop across the board, from C1 to F4.
Slug gives check with the bishop on C2.
With a steady hand, our hero brings the king to D2. Slug captures the bishop on F4 and puts our hero in check.
A clean strike: our hero's king topples the bishop on C2.
Check from Slug: the queen plants itself on E4.
Without hurry or fear, our hero places the king on B3. From the dark, Slug pushes the king to D7; then our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the queen from E4 to E7, and right after that our hero slides the pawn across the board, from E3 to E4. With dungeon cunning, Slug brings the queen to E5.
With a steady hand, our hero brings the pawn to A4. Slug gives check with the queen on C3.
our hero advances the king from B3 to A2. Slug's queen reaches C4 and threatens our hero's king.
Without hurry or fear, our hero places the king on B2. From the dark, Slug pushes the queen to F1, and right after that our hero's pawn takes A5, leaving A4 behind.
Slug answers by moving the queen from F1 to F4; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to D8.
With a steady hand, our hero brings the pawn to A6. Check from Slug: the queen plants itself on H2.
our hero advances the king from B2 to B3. Slug gives check with the queen on H3.
From B3 to B4, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the queen to E3; then our hero's pawn takes A7, leaving A6 behind. Slug answers by moving the king from D8 to C8.
Promotion: on A8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to D7. Check: our hero tightens the net by bringing the queen to A7.
Slug advances to A7 and claims our queen.
our hero advances the king from B4 to C4. Check from Slug: the queen plants itself on C7.
Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to C8, and right after that our hero's pawn takes E6, leaving E5 behind.
Slug answers by moving the queen from C7 to C3. A clean strike: our hero's pawn topples the pawn on F7.
Check from Slug: the queen plants itself on A5.
With a steady hand, our hero brings the king to E6. Slug gives check with the queen on A2.
our hero advances the king from E6 to E7, while slug sets the queen on A8, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B7; then our hero's king takes F7, leaving E7 behind. Slug answers by moving the queen from A8 to A3, and right after that our hero slides the pawn across the board, from D6 to D7.
Slug's queen reaches E7 and threatens our hero's king.
A clean strike: our hero's queen topples the queen on E7.
Slug's king advances from B7 to B8. Mate. our hero's queen on D8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 53 s
- Moves
- 95
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 19 / 16
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (95 moves) lasted longer than 88% of the games on this floor.