Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival knight on B3.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero claims the enemy knight by landing on B3.

Slug answers by moving the bishop from E4 to C6. our hero captures the enemy pawn: the pawn leaps from D2 to C3.

With dungeon cunning, Slug brings the king to F8. Check: our hero tightens the net by bringing the rook to H8.

Slug's king advances from F8 to G7. our hero advances the rook from H8 to H4; then slug sets the pawn on F5, watching every square.

Without hurry or fear, our hero places the rook on H5. From the dark, Slug pushes the bishop to D7. Check: our hero tightens the net by bringing the bishop to H6.

Slug answers by moving the king from G7 to G6, while our hero slides the rook across the board, from H5 to H2. With dungeon cunning, Slug brings the bishop to E6.

With a steady hand, our hero brings the bishop to F4; then slug's king advances from G6 to G7. our hero claims the enemy pawn by landing on D6.

Slug sets the king on F6, watching every square, and without hurry or fear, our hero places the bishop on F8. From the dark, Slug pushes the king to F7, while our hero's bishop takes D6, leaving F8 behind.

our hero activates Backstab and silently removes a threat from Slug.

Slug answers by moving the king from F7 to G7; then our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the king to F7, and right after that with a steady hand, our hero brings the rook to H5.

Slug's king advances from F7 to F6; then our hero advances the rook from A1 to A6. Slug sets the king on F7, watching every square.

our hero claims the enemy pawn by landing on B6.

From the dark, Slug pushes the pawn to F4. our hero captures the enemy pawn: the pawn leaps from E3 to F4.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Slug answers by moving the king from F7 to G8. our hero claims the enemy pawn by landing on C5.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the rook to H6, and right after that slug's king advances from F7 to G8.

our hero advances the rook from B6 to B7. Slug sets the pawn on B4, watching every square. our hero captures the enemy pawn: the pawn leaps from C3 to B4.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 23 s
Moves
39
How it ended
stalemate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
9 / 0
First capture
move 0
Skills used
2

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 21% of the games on this floor.

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