Battle chronicle

Ruben V. draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, Ruben V. takes the rival knight on G6.

Draw. The dungeon keeps the names of Ruben V. and Slug.

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The battle, move by move

A clean strike: Ruben V.'s pawn topples the bishop on C3.

Slug's pawn advances from C5 to C4. Ruben V. advances the pawn from F2 to F3. Slug moves the pawn from B3 to A2 and topples Ruben V.'s pawn.

A clean strike: Ruben V.'s rook topples the pawn on A2.

From the dark, Slug pushes the knight to H5. From F3 to G4, Ruben V.'s pawn swallows Slug's pawn.

Slug answers by moving the knight from H5 to F6; then ruben V. slides the knight across the board, from G1 to H3. With dungeon cunning, Slug brings the king to F8.

With a steady hand, Ruben V. brings the pawn to G5, and slug's knight advances from F6 to H7. Ruben V. advances the rook from A2 to A6, while slug sets the king on G7, watching every square.

From A6 to B6, Ruben V.'s rook swallows Slug's pawn.

From the dark, Slug pushes the pawn to F5. A clean strike: Ruben V.'s rook topples the pawn on B5.

Slug answers by moving the pawn from E4 to E3. From B5 to F5, Ruben V.'s rook swallows Slug's pawn.

With dungeon cunning, Slug brings the knight to F8. With a steady hand, Ruben V. brings the knight to F4, while slug's king advances from G7 to G8.

Ruben V. advances the pawn from G5 to G6. Slug moves the knight from F8 to G6 and topples Ruben V.'s pawn.

A clean strike: Ruben V.'s knight topples the knight on G6.

From the dark, Slug pushes the pawn to D5. From F5 to D5, Ruben V.'s rook swallows Slug's pawn.

Slug answers by moving the king from G8 to G7; then ruben V. slides the knight across the board, from G6 to E7. With dungeon cunning, Slug brings the king to F6.

With a steady hand, Ruben V. brings the knight to C8, and slug's king advances from F6 to E6. Ruben V. advances the rook from D5 to H5, while slug sets the king on D7, watching every square.

Check: Ruben V. tightens the net by bringing the knight to B6.

From the dark, Slug pushes the king to C6. A clean strike: Ruben V.'s knight topples the pawn on C4.

Slug answers by moving the king from C6 to B7, and right after that ruben V. slides the bishop across the board, from C1 to A3. With dungeon cunning, Slug brings the king to C8.

With a steady hand, Ruben V. brings the rook to D5, while slug's king advances from C8 to B7. Ruben V. advances the bishop from A3 to D6, and slug sets the king on A6, watching every square.

Without hurry or fear, Ruben V. places the knight on A5. From the dark, Slug pushes the king to B6, and right after that ruben V.'s bishop takes E7, leaving D6 behind.

Slug answers by moving the king from B6 to A6; then ruben V. slides the pawn across the board, from G2 to G4. With dungeon cunning, Slug brings the king to A7.

With a steady hand, Ruben V. brings the pawn to G5, and slug's king advances from A7 to A6. Ruben V. advances the pawn from G5 to G6, while slug sets the king on A7, watching every square.

Without hurry or fear, Ruben V. places the pawn on G7. From the dark, Slug pushes the king to B6.

Promotion: on G8, Ruben V. turns a pawn into a queen.

Slug answers by moving the king from B6 to A7, and right after that ruben V. slides the queen across the board, from G8 to E6. With dungeon cunning, Slug brings the king to B8.

Ruben V. gives check with the rook on D8.

Slug's king advances from B8 to C7. From D7, Ruben V.'s rook forces Slug to defend.

Slug sets the king on B8, watching every square; then without hurry or fear, Ruben V. places the knight on B7. From the dark, Slug pushes the king to C8, and right after that ruben V.'s queen takes D6, leaving E6 behind.

Neither Ruben V. nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 58 s
Moves
67
How it ended
stalemate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
13 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 61% of the games on this floor.

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