Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's king lands on F2 and defeats Spider's knight!

Checkmate! our hero topples Spider and claims victory.

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The battle, move by move

A clean strike: our hero's bishop topples the pawn on E3.

Spider's knight advances from E4 to D6. our hero advances the rook from A1 to C1, and spider sets the pawn on C6, watching every square.

A clean strike: our hero's rook topples the pawn on C3.

From the dark, Spider pushes the king to D7, and right after that our hero's knight takes F3, leaving G1 behind. Spider answers by moving the pawn from A6 to A5; then our hero slides the bishop across the board, from E3 to B6.

With dungeon cunning, Spider brings the knight to E4. With a steady hand, our hero brings the rook to D3. Spider moves the knight from E4 to F2 and topples our hero's pawn.

A clean strike: our hero's king topples the knight on F2.

Spider sets the pawn on E4, watching every square, and right after that without hurry or fear, our hero places the rook on D1. From the dark, Spider pushes the king to C8; then our hero's knight takes E5, leaving F3 behind.

Spider answers by moving the pawn from A4 to A3. From B6 to A5, our hero's bishop swallows Spider's pawn.

Spider's pawn reaches E3 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on E3.

Check from Spider: the knight plants itself on F5.

our hero advances the king from E3 to F2, and spider sets the knight on H6, watching every square. A clean strike: our hero's knight topples the pawn on C6.

From the dark, Spider pushes the pawn to G5, and right after that our hero's knight takes B4, leaving C6 behind. Check from Spider: the knight plants itself on G4.

our hero slides the king across the board, from F2 to F3, while with dungeon cunning, Spider brings the king to B8. Check: our hero tightens the net by bringing the knight to A6.

Spider's king advances from B8 to B7. our hero gives check with the knight on C5.

Spider sets the king on C8, watching every square. Mate. our hero's rook on D8 leaves Spider with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 27 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
6 / 1
Material captured (hero / opponent)
8 / 1
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 20% of the games on this floor.

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