Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero's king lands on B7 and defeats Rat's knight!

our hero falls to Rat's mate. The dungeon does not forgive.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the king to F7, and our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from F7 to E6, while our hero slides the king across the board, from E1 to D1.

With dungeon cunning, Rat brings the pawn to D5. With a steady hand, our hero brings the pawn to D4.

A cruel blow: Rat's pawn captures our hero's pawn on D4.

our hero advances the pawn from C2 to C4. Rat's pawn falls on C3 and tears the pawn from our hero.

Without hurry or fear, our hero places the pawn on E4. Rat gives check with the pawn on C2.

our hero claims the enemy pawn by landing on C2.

Rat's pawn falls on E4 and tears the pawn from our hero.

our hero slides the king across the board, from C2 to B3. Check from Rat: the knight plants itself on D4.

With a steady hand, our hero brings the king to C4, and right after that rat's knight advances from D4 to F5. our hero advances the king from C4 to B5.

Rat's knight reaches D6 and threatens our hero's king.

our hero claims the enemy pawn by landing on A5.

Check from Rat: the knight plants itself on B7.

our hero's king takes A6, leaving A5 behind. Rat answers by moving the king from E6 to D7, while our hero slides the king across the board, from A6 to A7.

With dungeon cunning, Rat brings the pawn to E3. our hero captures the enemy knight: the king leaps from A7 to B7.

Rat's king advances from D7 to D6. our hero advances the king from B7 to A6, and right after that rat sets the pawn on E2, watching every square.

Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the pawn to G5, while our hero's king takes B4, leaving A5 behind.

On E1, Rat promotes and gains a reinforcing queen.

our hero slides the king across the board, from B4 to A3. Checkmate: Rat finishes our hero on C3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
48 s
Moves
36
How it ended
checkmate
Captures (hero / opponent)
4 / 3
Material captured (hero / opponent)
6 / 3
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (36 moves) lasted longer than 16% of the games on this floor.

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