Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on B3 and defeats Slug's rook!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from A2 to B3.
A cruel blow: Slug's pawn captures our hero's pawn on B2.
our hero slides the pawn across the board, from D2 to D3, and right after that with dungeon cunning, Slug brings the pawn to D5. our hero captures the enemy bishop: the pawn leaps from D3 to E4.
Slug's king advances from E8 to F8. our hero claims the enemy pawn by landing on D5.
Slug sets the king on E8, watching every square, and without hurry or fear, our hero places the king on D2. On B1, Slug promotes and gains a reinforcing rook.
our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the king from E8 to D8. our hero captures the enemy pawn: the pawn leaps from F3 to G4.
With dungeon cunning, Slug brings the rook to G1. With a steady hand, our hero brings the pawn to H4, and right after that slug's rook advances from G1 to B1.
our hero advances the pawn from H4 to H5; then slug sets the king on E8, watching every square. Without hurry or fear, our hero places the king on E3.
After toppling the pawn on B3, Slug threatens our hero's king.
our hero captures the enemy rook: the pawn leaps from C2 to B3.
Slug answers by moving the king from E8 to E7, while our hero slides the king across the board, from E3 to E4. With dungeon cunning, Slug brings the pawn to C4.
our hero captures the enemy pawn: the pawn leaps from B3 to C4.
Slug's pawn reaches F5 and threatens our hero's king.
our hero claims the enemy pawn by landing on F5.
Slug's pawn falls on C4 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the king to F7, while our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the king from F7 to G7, and our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the pawn to C3.
With a steady hand, our hero brings the pawn to D7, and right after that slug's king advances from G7 to F8. our hero's pawn crowns on D8 and becomes a queen.
Slug sets the king on F7, watching every square. our hero gives check with the queen on C7.
From the dark, Slug pushes the king to F8. our hero captures the enemy pawn: the queen leaps from C7 to C3.
Slug answers by moving the king from F8 to E8. Check: our hero tightens the net by bringing the queen to C6.
With dungeon cunning, Slug brings the king to F7. our hero captures the enemy pawn: the queen leaps from C6 to B6.
Slug's king advances from F7 to G7. From C7, our hero's queen forces Slug to defend.
Slug sets the king on H8, watching every square. Check: our hero tightens the net by bringing the queen to E5.
A cruel blow: Slug's king captures our hero's pawn on H7.
our hero gives check with the queen on E7.
Slug answers by moving the king from H7 to H8. From F6, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to G8. Check: our hero tightens the net by bringing the queen to G6.
Slug's king advances from G8 to H8. our hero gives check with the queen on H6.
Slug sets the king on G8, watching every square, while without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the king to F7.
Check: our hero tightens the net by bringing the queen to G6.
Slug answers by moving the king from F7 to F8. our hero gives check with the queen on F6.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to E6; then slug's king advances from G8 to H7.
our hero advances the queen from F6 to G5, and right after that slug sets the king on H8, watching every square. Without hurry or fear, our hero places the king on F7.
From the dark, Slug pushes the king to H7. Mate. our hero's queen on G7 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 25 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 15 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.