Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from C7 to D8 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

Slug sets the bishop on D4, watching every square, and right after that without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the bishop to E5; then our hero's pawn takes A4, leaving A2 behind.

Slug answers by moving the knight from F6 to G8. From A4 to B5, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to G3, while slug's bishop advances from E5 to G7.

our hero advances the king from E1 to E2, and slug sets the pawn on D5, watching every square. Without hurry or fear, our hero places the pawn on D3.

From the dark, Slug pushes the king to C8. From D3 to E4, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from C8 to C7. A clean strike: our hero's pawn topples the pawn on D5.

With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the pawn to E4, and slug's bishop advances from G7 to F6.

our hero advances the pawn from D5 to D6, while slug sets the bishop on G7, watching every square. Without hurry or fear, our hero places the pawn on D7.

From the dark, Slug pushes the king to C7. Promotion: on D8, our hero turns a pawn into a queen.

Slug advances to D8 and claims our queen.

our hero slides the bishop across the board, from C1 to F4, and with dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to E5, while slug's king advances from C8 to D8.

our hero advances the king from E2 to E3, and slug sets the king on C8, watching every square. Without hurry or fear, our hero places the king on E4.

From the dark, Slug pushes the knight to E7, and right after that our hero's pawn takes F3, leaving F2 behind. Slug moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's king topples the pawn on F3.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the pawn to G4, and slug's king advances from C8 to D8.

A clean strike: our hero's pawn topples the pawn on F5.

Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the king on G4. From the dark, Slug pushes the bishop to F8; then our hero's pawn takes F6, leaving F5 behind.

Slug answers by moving the king from D7 to E6. From F6 to E7, our hero's pawn swallows Slug's knight.

Slug moves the bishop from F8 to E7 and topples our hero's pawn.

With a steady hand, our hero brings the king to F3, while slug's pawn advances from C5 to C4. From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug sets the bishop on C5, watching every square; then without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the bishop to D4.

From E4 to D4, our hero's king swallows Slug's bishop.

Slug answers by moving the king from E6 to F5; then our hero slides the king across the board, from D4 to E3. With dungeon cunning, Slug brings the king to E6.

With a steady hand, our hero brings the pawn to B3, and slug's king advances from E6 to F5. our hero advances the pawn from B3 to B4, while slug sets the king on G4, watching every square.

Without hurry or fear, our hero places the pawn on C5. Slug moves the pawn from B6 to C5 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on C5.

Slug answers by moving the king from G4 to F5, and right after that our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the king to G4.

With a steady hand, our hero brings the pawn to B7, while slug's king advances from G4 to F5. Promotion: on B8, our hero turns a pawn into a queen.

Slug sets the king on E6, watching every square. From D6, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to F7. Check: our hero tightens the net by bringing the queen to F6.

Slug answers by moving the king from F7 to G8; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Slug brings the king to H7.

From H6, our hero's queen forces Slug to defend.

Slug's king advances from H7 to G8. our hero advances the pawn from E5 to E6.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 42 s
Moves
81
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
14 / 12
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (81 moves) lasted longer than 77% of the games on this floor.

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