Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on C1.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

From the dark, Slug pushes the knight to D7; then our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from E2 to E3.

With dungeon cunning, Slug brings the knight to C5. With a steady hand, our hero brings the knight to E2, while slug's pawn advances from D6 to D5.

our hero advances the bishop from C1 to A3, and slug sets the knight on A4, watching every square. Without hurry or fear, our hero places the king on C1.

Slug's pawn reaches B2 and threatens our hero's king.

our hero's king takes B1, leaving C1 behind. Slug answers by moving the knight from A4 to C5.

A clean strike: our hero's king topples the pawn on B2.

Slug gives check with the knight on D3.

With a steady hand, our hero brings the king to C2, and slug's pawn advances from F7 to F6. our hero advances the pawn from G2 to G3, while slug sets the pawn on F5, watching every square.

Without hurry or fear, our hero places the knight on D4. From the dark, Slug pushes the king to D8.

A clean strike: our hero's knight topples the pawn on B5.

Slug answers by moving the knight from D3 to C1. From C2 to C1, our hero's king swallows Slug's knight.

With dungeon cunning, Slug brings the pawn to D4. A clean strike: our hero's pawn topples the pawn on D4.

Slug's pawn advances from F5 to F4. From E3 to F4, our hero's pawn swallows Slug's pawn.

Slug sets the pawn on E3, watching every square; then without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the pawn to C3.

From B5 to C3, our hero's knight swallows Slug's pawn.

Slug gives check with the pawn on E2.

A clean strike: our hero's king topples the pawn on E2.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the knight to B5, and slug's king advances from D7 to D8.

our hero advances the bishop from A3 to D6, while slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Slug pushes the king to E6; then our hero's king takes E4, leaving E3 behind. Slug answers by moving the king from E6 to D7, and right after that our hero slides the pawn across the board, from D4 to D5.

With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the bishop to E7, while slug's king advances from C8 to D7.

our hero advances the bishop from E7 to F6, and slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on D6.

From the dark, Slug pushes the king to D7, and right after that our hero's king takes F5, leaving E4 behind. Slug answers by moving the king from D7 to E8.

A clean strike: our hero's king topples the pawn on G4.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to H4, and slug's king advances from F8 to F7.

our hero advances the bishop from F6 to D4, while slug sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Slug pushes the king to G8; then our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the king from G8 to H7, and right after that our hero slides the king across the board, from G4 to G5.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to G6, while slug's king advances from G8 to F8.

our hero advances the pawn from H6 to H7, and slug sets the king on E8, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from D7 to C6; then our hero slides the knight across the board, from B5 to A3.

Slug advances to D6 and claims our pawn.

With a steady hand, our hero brings the pawn to F6, and slug's king advances from D6 to E6. our hero advances the pawn from F6 to F7, while slug sets the king on D5, watching every square.

Without hurry or fear, our hero places the bishop on G1. From the dark, Slug pushes the king to C6.

Promotion: on F8, our hero turns a pawn into a queen.

Slug answers by moving the king from C6 to B7, and right after that our hero slides the queen across the board, from F8 to F6. With dungeon cunning, Slug brings the pawn to B5.

From H7, our hero's queen forces Slug to defend.

Slug's king advances from B7 to A8. our hero delivers the final mate from F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 50 s
Moves
89
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (89 moves) lasted longer than 84% of the games on this floor.

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