Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug moves its pawn from D4 to E3 and topples our hero's bishop!
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
From F2 to G3, our hero's pawn swallows Slug's knight.
Slug sets the king on F7, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the king to G7, and right after that our hero's pawn takes A5, leaving A4 behind.
Slug answers by moving the bishop from D6 to B4; then our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Slug brings the bishop to A5.
With a steady hand, our hero brings the pawn to A7, and slug's pawn advances from E5 to E4. Promotion: on A8, our hero turns a pawn into a queen.
Slug sets the pawn on D6, watching every square. From A8 to A5, our hero's queen swallows Slug's bishop.
From the dark, Slug pushes the king to F7; then our hero's pawn takes H3, leaving H2 behind. Slug answers by moving the pawn from E4 to E3.
From H3 to G4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the pawn to G5, while slug's pawn advances from E6 to E5.
From C1 to E3, our hero's bishop swallows Slug's pawn.
Slug sets the king on F7, watching every square. A clean strike: our hero's pawn topples the pawn on H6.
From the dark, Slug pushes the king to F6. From A5 to C3, our hero's queen swallows Slug's pawn.
Slug answers by moving the king from F6 to E6; then our hero slides the queen across the board, from C3 to D3. With dungeon cunning, Slug brings the pawn to D5.
From D3 to H7, our hero's queen swallows Slug's pawn.
Slug's king advances from E6 to F6. From G7, our hero's queen forces Slug to defend.
Slug sets the king on E6, watching every square, and right after that without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the pawn to D4.
Promotion: on H8, our hero turns a pawn into a queen.
Slug advances to E3 and claims our bishop.
From C8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to D5. A clean strike: our hero's queen topples the pawn on E7.
Slug's pawn advances from E5 to E4. And it is checkmate: our hero ends the game on C5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 0 s
- Moves
- 41
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 39% of 1595 finished games (630 wins, 285 losses, 680 draws). Average length: 61 moves. Average game time: 2 min 36 s. Most common ending: checkmate.
This game (41 moves) lasted longer than 22% of the games on this floor.