Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on B3.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
With dungeon cunning, Slug brings the pawn to C2. With a steady hand, our hero brings the pawn to F3; then slug's pawn advances from B5 to B4.
our hero claims the enemy bishop by landing on E4.
Slug sets the pawn on C4, watching every square. our hero captures the enemy pawn: the pawn leaps from B3 to C4.
From the dark, Slug pushes the pawn to F6, while our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from G4 to G3.
our hero captures the enemy pawn: the king leaps from D2 to C2.
Slug's pawn reaches B3 and threatens our hero's king.
our hero claims the enemy pawn by landing on B3.
Slug's pawn advances from F6 to F5. our hero advances the bishop from C1 to F4.
A cruel blow: Slug's pawn captures our hero's pawn on E4.
our hero claims the enemy pawn by landing on D6.
From the dark, Slug pushes the king to D7. our hero captures the enemy pawn: the bishop leaps from D6 to G3.
Slug answers by moving the king from D7 to C6, while our hero slides the king across the board, from B3 to C3. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the king to D4; then slug's king advances from B7 to C6. our hero claims the enemy pawn by landing on E4.
Slug sets the king on C5, watching every square, and without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the pawn to B5.
our hero claims the enemy pawn by landing on B5.
Slug answers by moving the king from C5 to B6, and our hero slides the king across the board, from D3 to C4. With dungeon cunning, Slug brings the king to A5.
With a steady hand, our hero brings the pawn to E4, and right after that slug's king advances from A5 to A4. our hero advances the king from C4 to C5; then slug sets the king on B3, watching every square.
Without hurry or fear, our hero places the pawn on B6. Slug's king falls on B2 and tears the pawn from our hero.
our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the king from B2 to A1. our hero's pawn crowns on B8 and becomes a queen.
With dungeon cunning, Slug brings the king to A2. our hero gives check with the queen on A8.
Slug's king advances from A2 to B3. our hero advances the pawn from E4 to E5, and right after that slug sets the king on B2, watching every square.
Without hurry or fear, our hero places the pawn on E6. From the dark, Slug pushes the king to C2, while our hero's pawn takes E7, leaving E6 behind.
Slug answers by moving the king from C2 to D2. From F4, our hero's bishop forces Slug to defend.
With dungeon cunning, Slug brings the king to E1. our hero's pawn crowns on E8 and becomes a queen.
Slug's king advances from E1 to F2. our hero advances the queen from E8 to G6; then slug sets the king on G1, watching every square.
From B1, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to F2, and our hero's king takes D4, leaving C5 behind. Slug answers by moving the king from F2 to E2.
our hero gives check with the queen on A2.
With dungeon cunning, Slug brings the king to E1. With a steady hand, our hero brings the pawn to G4; then slug's king advances from E1 to D1.
our hero advances the pawn from G4 to G5, and right after that slug sets the king on E1, watching every square. Without hurry or fear, our hero places the pawn on G6.
From the dark, Slug pushes the king to F1, while our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from F1 to E1.
our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Slug brings the king to F1. our hero gives check with the queen on A1.
Slug's king advances from F1 to E2. From G4, our hero's queen forces Slug to defend.
Slug sets the king on F2, watching every square, while without hurry or fear, our hero places the king on D5.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 3 s
- Moves
- 77
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 39% of 1595 finished games (630 wins, 285 losses, 680 draws). Average length: 61 moves. Average game time: 2 min 36 s. Most common ending: checkmate.
This game (77 moves) lasted longer than 73% of the games on this floor.