Battle chronicle

In the depths of Sewers, our hero faces Slug.

A cruel blow: Slug's king captures our hero's queen on G3.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to C4, and slug's king advances from F8 to E8.

our hero advances the pawn from E2 to E3, while slug sets the pawn on F6, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Slug pushes the king to E7; then our hero's pawn takes F4, leaving F2 behind. Slug answers by moving the king from E7 to D7, and right after that our hero slides the pawn across the board, from F4 to F5.

With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to G5. Slug advances to G5 and claims our pawn.

our hero advances the pawn from F5 to F6, and slug sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on F7.

From the dark, Slug pushes the king to E7. Promotion: on F8, our hero turns a pawn into a queen.

Slug moves the king from E7 to F8 and topples our hero's queen.

our hero slides the king across the board, from E1 to D2, while with dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to E2, and slug's king advances from F7 to F6.

our hero advances the king from E2 to D2, while slug sets the pawn on D5, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Slug pushes the king to E6; then our hero's king takes B2, leaving C2 behind. Slug answers by moving the king from E6 to F6, and right after that our hero slides the king across the board, from B2 to A2.

With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the king to B2. Slug advances to C4 and claims our pawn.

From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B5 to C4 and topples our hero's pawn.

Without hurry or fear, our hero places the king on C2. Check from Slug: the pawn plants itself on B3.

our hero's king takes B2, leaving C2 behind. Slug answers by moving the pawn from G5 to G4; then our hero slides the king across the board, from B2 to B1.

With dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to C1, and slug's king advances from F6 to E5.

our hero advances the king from C1 to D1, while slug sets the pawn on G2, watching every square. Without hurry or fear, our hero places the king on E1.

From the dark, Slug pushes the king to D6; then our hero's king takes F2, leaving E1 behind. Slug's pawn crowns on G1 and a hostile bishop is born.

From F2 to G1, our hero's king swallows Slug's bishop.

With dungeon cunning, Slug brings the king to D5. With a steady hand, our hero brings the king to F2, while slug's pawn advances from B3 to B2.

our hero advances the king from F2 to E1. Slug's pawn crowns on B1 and a hostile bishop is born.

Without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the king to E6, and right after that our hero's king takes C1, leaving D1 behind.

Slug answers by moving the bishop from B1 to A2; then our hero slides the king across the board, from C1 to B2. With dungeon cunning, Slug brings the king to D5.

From B2 to A2, our hero's king swallows Slug's bishop.

Slug's king advances from D5 to E6. our hero advances the king from A2 to B2, while slug sets the king on E5, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to F5.

A clean strike: our hero's king topples the pawn on C4.

Slug answers by moving the king from F5 to E5. From C4 to C5, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the king to D4, while slug's king advances from F6 to G5.

From D4 to E4, our hero's king swallows Slug's pawn.

Slug sets the king on H6, watching every square; then without hurry or fear, our hero places the king on D4. From the dark, Slug pushes the king to G7, and right after that our hero's pawn takes E4, leaving E3 behind.

Slug answers by moving the king from G7 to F8; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to F7.

With a steady hand, our hero brings the king to D5, and slug's king advances from F7 to E7. our hero advances the king from D5 to C6, while slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Slug pushes the king to D7; then our hero's king takes B6, leaving C5 behind.

Slug answers by moving the king from D7 to E7, and right after that our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to D6.

With a steady hand, our hero brings the king to B7, while slug's king advances from D6 to E7. our hero advances the king from B7 to C7, and slug sets the king on F6, watching every square.

Without hurry or fear, our hero places the king on D7. From the dark, Slug pushes the king to G5, and right after that our hero's pawn takes E7, leaving E6 behind.

Slug answers by moving the king from G5 to H5. Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to G4. our hero gives check with the queen on G6.

Slug's king advances from G4 to F4. our hero advances the king from D7 to D6, while slug sets the king on E3, watching every square.

Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to F4.

our hero gives check with the queen on G5.

Slug answers by moving the king from F4 to F3. From G3, our hero's queen forces Slug to defend.

Slug moves the king from F3 to G3 and topples our hero's queen.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 58 s
Moves
114
How it ended
draw
Captures (hero / opponent)
8 / 5
Material captured (hero / opponent)
12 / 21
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 39% of 1588 finished games (626 wins, 284 losses, 678 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (114 moves) lasted longer than 94% of the games on this floor.

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