Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the queen leaps from C3 to E3 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from D2 to C3.
Slug answers by moving the pawn from D6 to D5, while our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the king to F8.
our hero captures the enemy pawn: the pawn leaps from F3 to E4.
Slug's king advances from F8 to E8. our hero claims the enemy pawn by landing on D5.
Slug sets the pawn on C4, watching every square, and without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the king to D8, while our hero's pawn takes E4, leaving E2 behind.
Slug answers by moving the king from D8 to E8, and our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to D7.
Check: our hero tightens the net by bringing the pawn to E6.
Slug's king advances from D7 to D8. our hero captures the enemy pawn: the pawn leaps from E6 to F7.
Slug sets the king on D7, watching every square. our hero's pawn crowns on F8 and becomes a queen.
From the dark, Slug pushes the king to C6, and our hero's queen takes E7, leaving F8 behind. Slug answers by moving the king from C6 to D5, while our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the pawn to B4. our hero's pawn crowns on D8 and becomes a queen.
Slug's king advances from D5 to C6. Check: our hero tightens the net by bringing the queen to C7.
Slug sets the king on B5, watching every square. our hero captures the pawn on B6 and leaves Slug in check.
From the dark, Slug pushes the king to A4, while our hero's queen takes B8, leaving D8 behind. Slug's pawn falls on C3 and tears the pawn from our hero.
our hero captures the pawn on B3 and leaves Slug in check.
A cruel blow: Slug's pawn captures our hero's queen on B3.
With a steady hand, our hero brings the queen to C8. Slug's pawn falls on B2 and tears the pawn from our hero.
our hero advances the queen from C8 to C2. A cruel blow: Slug's pawn captures our hero's queen on C2.
Without hurry or fear, our hero places the pawn on G4. On B1, Slug promotes and gains a reinforcing queen.
our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from A4 to B5, while our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Slug brings the queen to A1. With a steady hand, our hero brings the pawn to G6.
Slug's queen reaches E5 and threatens our hero's king.
our hero advances the king from E2 to F2. After toppling the pawn on H2, Slug threatens our hero's king.
Without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to C4, while our hero's pawn takes G7, leaving G6 behind.
Slug answers by moving the queen from H2 to B8, and our hero slides the king across the board, from F3 to E4. With dungeon cunning, Slug brings the queen to A7.
our hero's pawn crowns on G8 and becomes a queen.
Slug's king advances from C4 to C3. Check: our hero tightens the net by bringing the queen to G3.
Slug sets the king on B4, watching every square, while without hurry or fear, our hero places the queen on D3. Check from Slug: the queen plants itself on E7.
our hero's king takes D4, leaving E4 behind. Slug gives check with the queen on D7.
our hero slides the king across the board, from D4 to E3, and right after that with dungeon cunning, Slug brings the queen to D6. our hero captures the enemy pawn: the queen leaps from D3 to C2.
Slug's queen advances from D6 to F8. our hero advances the king from E3 to D3. Slug gives check with the queen on F1.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the queen to A6. our hero gives check with the queen on C3.
Slug answers by moving the king from B4 to A4, and our hero slides the king across the board, from D2 to C2. With dungeon cunning, Slug brings the queen to C6.
With a steady hand, our hero brings the king to B2. Slug's queen reaches B5 and threatens our hero's king.
our hero advances the king from B2 to C2. Check from Slug: the queen plants itself on E2.
Without hurry or fear, our hero places the king on B1. Slug gives check with the queen on E4.
our hero's king takes A1, leaving B1 behind. Slug's queen reaches H1 and threatens our hero's king.
our hero slides the king across the board, from A1 to B2. Check from Slug: the queen plants itself on B7.
With a steady hand, our hero brings the king to C2. Slug gives check with the queen on B1.
our hero advances the king from C2 to D2. Slug's queen reaches A2 and threatens our hero's king.
Without hurry or fear, our hero places the king on C1. From the dark, Slug pushes the queen to E2, while our hero's king takes B1, leaving C1 behind.
Slug answers by moving the queen from E2 to E3. our hero captures the enemy queen: the queen leaps from C3 to E3.
With dungeon cunning, Slug brings the king to B5. With a steady hand, our hero brings the king to B2, and right after that slug's king advances from B5 to A5.
our hero advances the queen from E3 to E4; then slug sets the king on B5, watching every square. Without hurry or fear, our hero places the king on B3.
From the dark, Slug pushes the king to B6, and our hero's queen takes E5, leaving E4 behind. Slug answers by moving the king from B6 to B7, while our hero slides the king across the board, from B3 to B4.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the king to C4; then slug's king advances from B6 to C6.
our hero advances the king from C4 to D4, and right after that slug sets the king on B6, watching every square. From C5, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to B7, while our hero's queen takes D6, leaving C5 behind. Slug answers by moving the king from B7 to A7, and our hero slides the king across the board, from D4 to C4.
With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the king to C5, and right after that slug's king advances from B7 to C8.
our hero advances the king from C5 to C6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 11 s
- Moves
- 117
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 5
- Material captured (hero / opponent)
- 16 / 21
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1575 finished games (625 wins, 282 losses, 668 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (117 moves) lasted longer than 95% of the games on this floor.