Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero answers with fury: the king leaps from F4 to E5 and captures the enemy bishop.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero slides the king across the board, from E1 to F2. Slug gives check with the knight on H1.

With a steady hand, our hero brings the king to G2, and right after that slug's pawn advances from E5 to E4. our hero captures the enemy knight: the king leaps from G2 to H1.

Slug sets the bishop on B8, watching every square. our hero claims the enemy pawn by landing on H6.

From the dark, Slug pushes the pawn to E3. our hero captures the enemy pawn: the bishop leaps from H6 to E3.

Slug answers by moving the king from E8 to F7, while our hero slides the bishop across the board, from E3 to D4. With dungeon cunning, Slug brings the pawn to E5.

our hero captures the enemy pawn: the bishop leaps from D4 to E5.

A cruel blow: Slug's bishop captures our hero's bishop on E5.

our hero advances the king from H1 to G2, and right after that slug sets the king on G6, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Slug pushes the king to F5, while our hero's king takes E3, leaving F2 behind. Slug answers by moving the king from F5 to F6, and our hero slides the king across the board, from E3 to D3.

From the shadows, Backstab. Slug loses a piece to our hero's blade.

With dungeon cunning, Slug brings the king to F7, and right after that with a steady hand, our hero brings the king to E4. Slug's bishop advances from E5 to F6; then our hero advances the king from E4 to F5.

Slug gives check with the pawn on E6.

our hero claims the enemy pawn by landing on G4.

Slug's pawn reaches H5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from G4 to H5.

Slug answers by moving the pawn from D7 to D5, and right after that our hero slides the king across the board, from H5 to G4. With dungeon cunning, Slug brings the king to E7; then with a steady hand, our hero brings the king to F4.

Slug's king advances from E7 to D7, and right after that our hero advances the king from F4 to E3. Slug sets the bishop on A1, watching every square.

Without hurry or fear, our hero places the king on F4. Slug gives check with the bishop on E5.

our hero claims the enemy bishop by landing on E5.

Slug answers by moving the king from D7 to C6. our hero captures the enemy pawn: the king leaps from E5 to E6.

With dungeon cunning, Slug brings the pawn to D4, and right after that with a steady hand, our hero brings the king to E5. Slug's king advances from C6 to C5; then our hero advances the king from E5 to E4.

Slug sets the king on C4, watching every square. Without hurry or fear, our hero places the king on F3, and from the dark, Slug pushes the king to C3.

our hero's king takes E2, leaving F3 behind, while slug answers by moving the king from C3 to C2. our hero slides the king across the board, from E2 to F3.

With dungeon cunning, Slug brings the pawn to D3; then with a steady hand, our hero brings the king to F2. Slug's king advances from C2 to D1, and right after that our hero advances the king from F2 to E3.

Slug sets the king on C2, watching every square. Without hurry or fear, our hero places the king on F2, while from the dark, Slug pushes the king to B2.

our hero's king takes E3, leaving F2 behind, and slug answers by moving the king from B2 to C3. our hero slides the king across the board, from E3 to E4.

With dungeon cunning, Slug brings the king to D2, and right after that with a steady hand, our hero brings the king to F3. Slug's king advances from D2 to E1; then our hero advances the king from F3 to E3.

Slug sets the king on D1, watching every square. our hero claims the enemy pawn by landing on D3.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 21 s
Moves
67
How it ended
draw
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 3
First capture
move 2
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1575 finished games (625 wins, 282 losses, 668 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 61% of the games on this floor.

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