Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on G3 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero claims the enemy knight by landing on G3.

With dungeon cunning, Slug brings the pawn to C2. With a steady hand, our hero brings the king to D2; then slug's bishop advances from D6 to A3.

our hero claims the enemy pawn by landing on C2.

Slug sets the bishop on D6, watching every square. our hero captures the enemy pawn: the bishop leaps from C1 to H6.

From the shadows, Backstab. Slug loses a piece to our hero's blade.

From the dark, Slug pushes the bishop to C5. our hero's bishop takes G5, leaving H6 behind, and slug answers by moving the bishop from C5 to B4.

our hero slides the king across the board, from C2 to B3. With dungeon cunning, Slug brings the bishop to E1, and right after that with a steady hand, our hero brings the king to C2.

Slug's pawn advances from E5 to E4; then our hero advances the king from C2 to D1. A cruel blow: Slug's bishop captures our hero's pawn on G3.

Without hurry or fear, our hero places the king on E2, and from the dark, Slug pushes the bishop to D6. our hero's king takes E3, leaving E2 behind, while slug answers by moving the pawn from E6 to E5.

our hero claims the enemy pawn by landing on E4.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to F5, and right after that slug's pawn advances from G4 to G3.

our hero advances the king from F5 to G4. Slug sets the king on E8, watching every square, while without hurry or fear, our hero places the king on F3.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

From the dark, Slug pushes the bishop to C5; then our hero's king takes E4, leaving F3 behind. Slug answers by moving the pawn from D7 to D6, and right after that our hero slides the king across the board, from E4 to D5.

With dungeon cunning, Slug brings the bishop to A3; then with a steady hand, our hero brings the king to E6. Slug's king advances from E8 to D8.

From F7, our hero's king forces Slug to defend.

our hero activates Backstab and silently removes a threat from Slug.

Slug sets the king on C7, watching every square, while without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the bishop to C5.

our hero's king takes D5, leaving E6 behind; then slug answers by moving the bishop from C5 to A7. our hero slides the king across the board, from D5 to E6, and right after that with dungeon cunning, Slug brings the king to C6.

With a steady hand, our hero brings the king to E7. Slug's bishop advances from A7 to C5, while our hero advances the king from E7 to E6.

Slug sets the bishop on B4, watching every square, and without hurry or fear, our hero places the king on E7. From the dark, Slug pushes the bishop to A3.

our hero's king takes E6, leaving E7 behind, and right after that slug answers by moving the pawn from D6 to D5. our hero slides the king across the board, from E6 to E5; then with dungeon cunning, Slug brings the king to B5.

our hero claims the enemy pawn by landing on D5.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 26 s
Moves
53
How it ended
draw
Captures (hero / opponent)
5 / 1
Material captured (hero / opponent)
7 / 1
First capture
move 0
Skills used
4

Floor 2 statistics

Against Slug, heroes have won 40% of 1575 finished games (625 wins, 282 losses, 668 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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