Battle chronicle
The duel begins: our hero against Slug on floor 2.
A cruel blow: Slug's king captures our hero's queen on G8.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from C2 to B3.
A cruel blow: Slug's pawn captures our hero's pawn on B2.
our hero claims the enemy pawn by landing on B2.
Slug answers by moving the pawn from F7 to F5, and our hero slides the bishop across the board, from B2 to F6. With dungeon cunning, Slug brings the king to F7.
With a steady hand, our hero brings the bishop to D8, and right after that slug's bishop advances from E4 to F3. our hero captures the enemy bishop: the pawn leaps from G2 to F3.
Slug sets the king on G7, watching every square. our hero claims the enemy pawn by landing on G4.
From the dark, Slug pushes the king to H7. our hero captures the enemy pawn: the pawn leaps from G4 to F5.
Slug answers by moving the king from H7 to G8. our hero claims the enemy pawn by landing on B6.
With dungeon cunning, Slug brings the king to H8. our hero captures the enemy pawn: the bishop leaps from B6 to C5.
A cruel blow: Slug's pawn captures our hero's bishop on C5.
our hero advances the pawn from F5 to F6, and right after that slug sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Slug pushes the king to F7, while our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the king from F7 to F8, and our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the pawn to D3, and right after that slug's king advances from G8 to H8.
our hero advances the pawn from F6 to F7; then slug sets the king on H7, watching every square. our hero's pawn crowns on F8 and becomes a queen.
From the dark, Slug pushes the pawn to B4. our hero captures the enemy pawn: the queen leaps from F8 to C5.
Slug answers by moving the king from H7 to G8. our hero claims the enemy pawn by landing on B4.
With dungeon cunning, Slug brings the king to H7. Check: our hero tightens the net by bringing the queen to E7.
Slug's king advances from H7 to G6. our hero advances the pawn from F2 to F4, and right after that slug sets the king on F5, watching every square.
From E4, our hero's pawn forces Slug to defend.
From the dark, Slug pushes the king to G6. Check: our hero tightens the net by bringing the pawn to F5.
Slug answers by moving the king from G6 to H5, and our hero slides the pawn across the board, from F5 to F6. A cruel blow: Slug's king captures our hero's pawn on H6.
With a steady hand, our hero brings the pawn to F7, and right after that slug's king advances from H6 to H7. our hero's pawn crowns on F8 and becomes a queen.
Slug sets the king on G6, watching every square, while without hurry or fear, our hero places the queen on E5. From the dark, Slug pushes the king to H7.
From G8, our hero's queen forces Slug to defend.
A cruel blow: Slug's king captures our hero's queen on G8.
our hero slides the pawn across the board, from B3 to B4, and right after that with dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to A4; then slug's king advances from F8 to G8.
our hero advances the pawn from D3 to D4, and right after that slug sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on A5.
From the dark, Slug pushes the king to G8, while our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the king from G8 to F7, and our hero slides the pawn across the board, from B5 to B6.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the pawn to A6, and right after that slug's king advances from G8 to F7.
our hero advances the pawn from A6 to A7; then slug sets the king on G6, watching every square. Without hurry or fear, our hero places the pawn on B7.
From the dark, Slug pushes the king to H6. our hero's pawn crowns on B8 and becomes a queen.
Slug answers by moving the king from H6 to H7. our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Slug brings the king to G6. From G8, our hero's queen forces Slug to defend.
Slug's king advances from G6 to H6. our hero advances the queen from A8 to E8.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 40 s
- Moves
- 79
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 11 / 14
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 39% of 1588 finished games (626 wins, 284 losses, 678 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (79 moves) lasted longer than 75% of the games on this floor.