Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug advances its king to B8 and claims our queen.
Out of time, our hero loses to Slug.
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The battle, move by move
our hero claims the enemy pawn by landing on H6.
From the dark, Slug pushes the knight to H5, and our hero's king takes D1, leaving E1 behind. Slug answers by moving the pawn from E5 to E4, while our hero slides the king across the board, from D1 to C1.
With dungeon cunning, Slug brings the pawn to E5. With a steady hand, our hero brings the king to C2; then slug's knight advances from H5 to F4.
our hero advances the pawn from G2 to G3, and right after that slug sets the knight on D5, watching every square. Without hurry or fear, our hero places the pawn on A4.
From the dark, Slug pushes the king to D8, while our hero's pawn takes A5, leaving A4 behind. Slug answers by moving the king from D8 to C7, and our hero slides the bishop across the board, from H6 to E3.
With dungeon cunning, Slug brings the knight to F4. With a steady hand, our hero brings the pawn to A6, and right after that slug's knight advances from F4 to D5.
our hero advances the pawn from A6 to A7; then slug sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on F4.
Slug's pawn falls on F3 and tears the pawn from our hero.
our hero's pawn takes G4, leaving G3 behind. Slug answers by moving the pawn from H7 to H6, while our hero slides the king across the board, from C2 to C1.
With dungeon cunning, Slug brings the knight to C7. With a steady hand, our hero brings the king to D1; then slug's king advances from B7 to A8.
our hero advances the king from D1 to E1, and right after that slug sets the knight on E6, watching every square. Without hurry or fear, our hero places the king on F1.
From the dark, Slug pushes the knight to D8, while our hero's king takes F2, leaving F1 behind. Slug answers by moving the knight from D8 to C6, and our hero slides the pawn across the board, from G4 to G5.
A cruel blow: Slug's pawn captures our hero's pawn on G5.
our hero claims the enemy pawn by landing on G5.
Check from Slug: the bishop plants itself on C5.
our hero advances the king from F2 to G3; then slug sets the knight on B8, watching every square. our hero's pawn crowns on B8 and becomes a queen.
Slug's king falls on B8 and tears the queen from our hero.
our hero's bishop takes E3, leaving G5 behind. Slug answers by moving the pawn from F3 to F2. our hero claims the enemy pawn by landing on F2.
With dungeon cunning, Slug brings the bishop to D6. With a steady hand, our hero brings the king to G3; then slug's king advances from B8 to C8.
our hero advances the king from G3 to G4, and right after that slug sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on G5.
From the dark, Slug pushes the king to B7, while our hero's king takes G6, leaving G5 behind. Slug answers by moving the bishop from D6 to B8, and our hero slides the king across the board, from G6 to F7.
With dungeon cunning, Slug brings the king to C6. our hero claims the enemy pawn by landing on E7.
Slug's king advances from C6 to B5. our hero captures the enemy pawn: the king leaps from E7 to D7.
Slug sets the king on B4, watching every square, while without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the bishop to A7.
our hero captures the enemy pawn: the king leaps from E6 to E5.
Slug answers by moving the bishop from A7 to C5. our hero captures the bishop on C5 and leaves Slug in check.
Slug's king falls on C5 and tears the bishop from our hero.
our hero captures the enemy pawn: the king leaps from E5 to E4.
Slug's king advances from C5 to C6. our hero advances the king from E4 to D3. On C1, Slug promotes and gains a reinforcing rook.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the rook to A1, while our hero's king takes C2, leaving D2 behind.
Slug answers by moving the rook from A1 to A6, and our hero slides the king across the board, from C2 to B3. With dungeon cunning, Slug brings the rook to A7.
With a steady hand, our hero brings the king to B4, and right after that slug's rook advances from A7 to A8. our hero advances the king from B4 to C4; then slug sets the rook on A7, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the rook to A8, and our hero's king takes C4, leaving B4 behind.
Slug answers by moving the rook from A8 to E8, while our hero slides the king across the board, from C4 to D4. With dungeon cunning, Slug brings the rook to A8.
With a steady hand, our hero brings the king to E4; then slug's rook advances from A8 to D8.
Out of time, our hero loses to Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 h 3 min
- Moves
- 88
- How it ended
- time out
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 13 / 14
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 39% of 1595 finished games (630 wins, 285 losses, 680 draws). Average length: 61 moves. Average game time: 2 min 36 s. Most common ending: checkmate.
This game (88 moves) lasted longer than 84% of the games on this floor.