Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival knight on H8.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug answers by moving the pawn from E4 to E3. A clean strike: our hero's bishop topples the pawn on E3.
With dungeon cunning, Slug brings the knight to E4. With a steady hand, our hero brings the pawn to C4, and slug's pawn advances from F7 to F5.
A clean strike: our hero's pawn topples the pawn on B5.
Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to C7; then our hero's bishop takes F4, leaving E3 behind.
Slug answers by moving the knight from E4 to F6, and right after that our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the knight to D7.
With a steady hand, our hero brings the bishop to G5, while slug's knight advances from D7 to E5. our hero advances the pawn from E3 to E4, and slug sets the knight on G6, watching every square.
Without hurry or fear, our hero places the bishop on F6. From the dark, Slug pushes the knight to H8. From F6 to H8, our hero's bishop swallows Slug's knight.
Slug answers by moving the pawn from C5 to C4; then our hero slides the bishop across the board, from H8 to D4. Slug advances to E4 and claims our pawn.
With a steady hand, our hero brings the bishop to E3, and slug's pawn advances from D6 to D5. our hero advances the king from E1 to D2, while slug sets the king on B8, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to B7; then our hero's king takes B4, leaving C3 behind.
Slug answers by moving the king from B7 to C8, and right after that our hero slides the king across the board, from B4 to A3. With dungeon cunning, Slug brings the pawn to D4.
A clean strike: our hero's bishop topples the pawn on D4.
Slug's king advances from C8 to B7. our hero advances the king from A3 to B4, and slug sets the pawn on C3, watching every square.
A clean strike: our hero's king topples the pawn on C3.
From the dark, Slug pushes the king to C7. From C3 to B3, our hero's king swallows Slug's pawn.
Slug answers by moving the pawn from E4 to E3. A clean strike: our hero's bishop topples the pawn on E3.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the bishop to F4, and slug's king advances from C8 to D7.
our hero advances the king from B3 to C4, while slug sets the king on D8, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Slug pushes the king to C8; then our hero's king takes C6, leaving D5 behind. Slug answers by moving the king from C8 to D8.
From C6 to B6, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to C6, while slug's king advances from E8 to D8.
our hero advances the king from C6 to B7, and slug sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on B6.
From the dark, Slug pushes the king to D8, and right after that our hero's king takes B8, leaving B7 behind. Slug answers by moving the king from D8 to D7; then our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to C8, and slug's king advances from E7 to F7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug sets the king on F8, watching every square. From D7, our hero's king forces Slug to defend.
From the dark, Slug pushes the king to G7. Check: our hero tightens the net by bringing the bishop to E5.
Slug answers by moving the king from G7 to F7, and right after that our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Slug brings the king to G6.
With a steady hand, our hero brings the pawn to B4, while slug's king advances from G6 to F5. our hero advances the king from D7 to D6, and slug sets the king on E4, watching every square.
Without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to E3, and right after that our hero's pawn takes B6, leaving B5 behind.
Slug answers by moving the king from E3 to E2; then our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to D2.
With a steady hand, our hero brings the queen to C8, and slug's king advances from D2 to E3. Promotion: on B8, our hero turns a pawn into a queen.
Slug sets the king on D3, watching every square. Check: our hero tightens the net by bringing the queen to B3.
From the dark, Slug pushes the king to D2. our hero gives check with the queen on C2.
Slug answers by moving the king from D2 to E1. From C8 to G4, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to F1. Check: our hero tightens the net by bringing the queen to F4.
Slug's king advances from F1 to G1. our hero gives check with the queen on F2.
Slug sets the king on H1, watching every square. Mate. our hero's queen on H4 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 5 s
- Moves
- 99
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (99 moves) lasted longer than 90% of the games on this floor.