Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on F6.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
Slug's knight advances from F6 to H5. our hero advances the pawn from H2 to H3. Slug moves the pawn from G4 to H3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on H3.
From the dark, Slug pushes the pawn to B2. From C1 to B2, our hero's bishop swallows Slug's pawn.
Slug answers by moving the pawn from D6 to D5; then our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Slug brings the king to D7.
With a steady hand, our hero brings the king to F2, and slug's king advances from D7 to E6. our hero advances the king from F2 to G2, while slug sets the pawn on F5, watching every square.
Without hurry or fear, our hero places the king on H3. From the dark, Slug pushes the king to F7; then our hero's bishop takes C1, leaving B2 behind.
Slug answers by moving the knight from H5 to F6, and right after that our hero slides the king across the board, from H3 to G3. Check from Slug: the knight plants itself on H5.
With a steady hand, our hero brings the king to H3, while slug's pawn advances from D5 to D4. From C3 to D4, our hero's pawn swallows Slug's pawn.
Slug sets the king on F6, watching every square. A clean strike: our hero's pawn topples the pawn on C5.
From the dark, Slug pushes the king to F7. From C5 to B6, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from F7 to E8; then our hero slides the pawn across the board, from B6 to B7. Slug's knight reaches F4 and threatens our hero's king.
With a steady hand, our hero brings the king to G3. Check from Slug: the knight plants itself on H5.
our hero advances the king from G3 to H3, while slug sets the king on D7, watching every square. Promotion: on B8, our hero turns a pawn into a queen.
From the dark, Slug pushes the knight to F6. By taking the pawn on B5, our hero drives Slug into check.
Slug answers by moving the king from D7 to E6. From B6, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to D5. A clean strike: our hero's queen topples the knight on F6.
Slug's king advances from D5 to C4. From F6 to F5, our hero's queen swallows Slug's pawn.
Slug sets the king on D3, watching every square; then without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to C2, and right after that our hero's queen takes F4, leaving F5 behind.
Slug answers by moving the king from C2 to B3. A clean strike: our hero's queen topples the pawn on E4.
With dungeon cunning, Slug brings the king to C3. From E3, our hero's queen forces Slug to defend.
Slug's king advances from C3 to C4. our hero advances the pawn from H5 to H6, while slug sets the king on B5, watching every square.
Without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to C6.
Promotion: on H8, our hero turns a pawn into a queen.
Slug answers by moving the king from C6 to B7, and right after that our hero slides the queen across the board, from E3 to C3. With dungeon cunning, Slug brings the king to B6.
our hero gives check with the queen on D8.
Slug's king advances from B6 to A7. From C5, our hero's queen forces Slug to defend.
Slug sets the king on B7, watching every square; then without hurry or fear, our hero places the queen on D6. From the dark, Slug pushes the king to A8, and right after that our hero's queen takes D7, leaving D6 behind.
Slug answers by moving the king from A8 to B8. Mate. our hero's queen on C8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 12 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 64% of the games on this floor.