Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on B3 and defeats Slug's knight!

Checkmate! our hero topples Slug and claims victory.

Loading…

The battle, move by move

our hero claims the enemy knight by landing on B3.

After toppling the pawn on D2, Slug threatens our hero's king.

our hero captures the enemy pawn: the bishop leaps from C1 to D2.

Slug sets the pawn on F6, watching every square, while without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the bishop to D3.

our hero captures the enemy bishop: the pawn leaps from E2 to D3.

A cruel blow: Slug's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to H4; then slug's king advances from D8 to C8.

our hero advances the pawn from H4 to H5, and right after that slug sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Slug pushes the king to E7, while our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the pawn from F6 to F5.

our hero's pawn crowns on H8 and becomes a queen.

With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the queen to H5, and right after that slug's pawn advances from C4 to C3.

our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug sets the king on D8, watching every square. our hero claims the enemy pawn by landing on F5.

From the dark, Slug pushes the pawn to B4. our hero captures the enemy pawn: the pawn leaps from C3 to B4.

Slug answers by moving the king from D8 to C7, while our hero slides the queen across the board, from F5 to F4. With dungeon cunning, Slug brings the king to C8.

our hero captures the enemy pawn: the queen leaps from F4 to D6.

Slug's king advances from C8 to B7. our hero advances the queen from D6 to E6, and right after that slug sets the pawn on B5, watching every square.

Without hurry or fear, our hero places the queen on E5. From the dark, Slug pushes the king to A8. our hero claims the enemy pawn by landing on B5.

Slug answers by moving the king from A8 to A7, and our hero slides the bishop across the board, from D2 to F4. With dungeon cunning, Slug brings the king to A8.

Mate. our hero's queen on B8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 0 s
Moves
41
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
13 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 22% of the games on this floor.

More from floor 2