Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug moves its king from G7 to H8 and topples our hero's queen!
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
Slug answers by moving the bishop from C3 to E5, and right after that our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Slug brings the pawn to C4.
A clean strike: our hero's pawn topples the pawn on C4.
Slug's king advances from E8 to E7. From H3 to G4, our hero's pawn swallows Slug's pawn.
Slug sets the knight on H5, watching every square. A clean strike: our hero's pawn topples the knight on H5.
Slug advances to C4 and claims our pawn.
our hero's pawn takes G3, leaving G2 behind. Slug answers by moving the king from E7 to E6; then our hero slides the pawn across the board, from F2 to F4.
With dungeon cunning, Slug brings the bishop to F6. With a steady hand, our hero brings the pawn to G4. Slug's bishop reaches H4 and threatens our hero's king.
our hero advances the king from E1 to F1, while slug sets the bishop on D8, watching every square. From F5, our hero's pawn forces Slug to defend.
From the dark, Slug pushes the king to F6; then our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the pawn from E4 to E3.
From D2 to E3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the pawn to H7, while slug's king advances from F6 to G7.
Promotion: on H8, our hero turns a pawn into a queen.
Slug moves the king from G7 to H8 and topples our hero's queen.
Without hurry or fear, our hero places the pawn on F6. Slug advances to F6 and claims our pawn.
our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the pawn from C4 to C3.
A clean strike: our hero's pawn topples the pawn on C3.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to G5, and slug's king advances from H7 to H8.
A clean strike: our hero's pawn topples the bishop on F6.
Slug sets the king on H7, watching every square, and right after that without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the king to H8.
A clean strike: our hero's bishop topples the pawn on D6.
Slug answers by moving the king from H8 to G8, and right after that our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the pawn to E4, while slug's king advances from H7 to H6. our hero advances the pawn from E5 to E6, and slug sets the pawn on B4, watching every square.
A clean strike: our hero's bishop topples the pawn on B4.
From the dark, Slug pushes the king to G6, and right after that our hero's pawn takes E7, leaving E6 behind. Slug answers by moving the king from G6 to H7.
Promotion: on E8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the bishop to E7, and slug's king advances from G6 to H7.
By taking the pawn on F7, our hero drives Slug into check.
Slug sets the king on H8, watching every square. And it is checkmate: our hero ends the game on G7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 14 s
- Moves
- 59
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 11
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 49% of the games on this floor.