Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's king lands on E3 and defeats Rat's knight!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero slides the pawn across the board, from F2 to F4, and right after that with dungeon cunning, Rat brings the pawn to A4. our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat's knight advances from D7 to B6. our hero advances the pawn from D2 to D3, and right after that rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to D5, while our hero's king takes E1, leaving F1 behind.
Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Rat brings the knight to E3.
our hero claims the enemy pawn by landing on C4.
Rat's king advances from D8 to D7. our hero advances the pawn from C2 to C3; then rat sets the pawn on C5, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to C6. our hero captures the enemy knight: the king leaps from D2 to E3.
Rat answers by moving the pawn from E7 to E6, while our hero slides the king across the board, from E3 to D2. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the king to E1; then rat's king advances from E8 to E7. our hero advances the pawn from E2 to E3, and right after that rat sets the king on F7, watching every square.
Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the king to E7, while our hero's king takes G1, leaving F1 behind.
Rat answers by moving the king from E7 to F6, and our hero slides the king across the board, from G1 to G2. With dungeon cunning, Rat brings the king to F5.
With a steady hand, our hero brings the pawn to H3, and right after that rat's pawn advances from G6 to G5. our hero captures the pawn on G4 and leaves Rat in check.
A cruel blow: Rat's king captures our hero's pawn on G4.
Without hurry or fear, our hero places the king on G1. Rat's pawn falls on F4 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G3 to F4.
Rat answers by moving the king from G4 to F5, while our hero slides the king across the board, from G1 to F2. With dungeon cunning, Rat brings the king to G4.
With a steady hand, our hero brings the king to E1; then rat's king advances from G4 to F3. our hero advances the king from E1 to D2, and right after that rat sets the king on G2, watching every square.
Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to F3, while our hero's king takes D2, leaving D3 behind.
Rat answers by moving the king from F3 to F2, and our hero slides the king across the board, from D2 to D3. With dungeon cunning, Rat brings the king to E1.
With a steady hand, our hero brings the king to E4, and right after that rat's king advances from E1 to F1. our hero advances the king from E4 to D3; then rat sets the king on G1, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to F1, and our hero's pawn takes E5, leaving E4 behind.
Rat answers by moving the king from F1 to G2, while our hero slides the king across the board, from D3 to E4. With dungeon cunning, Rat brings the king to H3.
With a steady hand, our hero brings the pawn to F5; then rat's king advances from H3 to H4. our hero claims the enemy pawn by landing on E6.
Rat sets the king on G5, watching every square, and without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to H4, while our hero's king takes D3, leaving E4 behind.
Rat answers by moving the king from H4 to G3. our hero's pawn crowns on E8 and becomes a queen.
With dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the king to C2, and right after that rat's king advances from F4 to G5.
our hero gives check with the queen on G8.
Rat sets the king on H6, watching every square, while without hurry or fear, our hero places the queen on G1. From the dark, Rat pushes the king to H5, and our hero's queen takes E1, leaving G1 behind.
Rat answers by moving the king from H5 to G6, while our hero slides the queen across the board, from E1 to E3. With dungeon cunning, Rat brings the king to F5.
From F2, our hero's queen forces Rat to defend.
Rat's king advances from F5 to G6. our hero advances the pawn from E5 to E6, and right after that rat sets the king on H7, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to H6. our hero's pawn crowns on E8 and becomes a queen.
Rat answers by moving the king from H6 to G5. Check: our hero tightens the net by bringing the queen to G8.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the queen to G1, and right after that rat's king advances from H6 to H5.
our hero advances the queen from G1 to E3; then rat sets the king on H4, watching every square. Check: our hero tightens the net by bringing the queen to E1.
From the dark, Rat pushes the king to H3. our hero gives check with the queen on H8.
Rat answers by moving the king from H3 to G4, while our hero slides the queen across the board, from E1 to D2. With dungeon cunning, Rat brings the king to F5.
Check: our hero tightens the net by bringing the queen to C8.
Rat's king advances from F5 to E5. our hero claims the enemy pawn by landing on C6.
Rat sets the king on F5, watching every square. From C8, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to E5, while our hero's queen takes F2, leaving D2 behind. Rat answers by moving the king from E5 to E4, and our hero slides the queen across the board, from F2 to D2.
With dungeon cunning, Rat brings the king to F3. our hero claims the enemy pawn by landing on C5.
Rat's king advances from F3 to G4. our hero advances the queen from C5 to F8; then rat sets the king on H5, watching every square.
Without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to H4, and our hero's pawn takes C4, leaving C3 behind.
Rat answers by moving the king from H4 to H5, while our hero slides the queen across the board, from D2 to D3. With dungeon cunning, Rat brings the king to H4.
With a steady hand, our hero brings the pawn to C6; then rat's king advances from H4 to G5. our hero advances the pawn from C6 to C7, and right after that rat sets the king on H4, watching every square.
our hero's pawn crowns on C8 and becomes a queen.
From the dark, Rat pushes the king to G5, while our hero's pawn takes C5, leaving C4 behind. Rat answers by moving the king from G5 to H4, and our hero slides the queen across the board, from D3 to C3.
With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the pawn to C6, and right after that rat's king advances from H5 to G6.
our hero advances the pawn from C6 to C7; then rat sets the king on H7, watching every square. Without hurry or fear, our hero places the queen on D6.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 8 s
- Moves
- 137
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 10 / 2
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (137 moves) lasted longer than 93% of the games on this floor.