Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug advances its bishop to F4 and claims our bishop.

The battle cuts short: our hero resigns against Slug.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from H2 to G3.

Slug answers by moving the bishop from D6 to C7. our hero claims the enemy pawn by landing on H6.

With dungeon cunning, Slug brings the pawn to E4. With a steady hand, our hero brings the pawn to F4.

A cruel blow: Slug's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

After toppling the pawn on G3, Slug threatens our hero's king.

Without hurry or fear, our hero places the king on F1. A cruel blow: Slug's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

Slug answers by moving the pawn from C3 to C2, and our hero slides the king across the board, from F1 to E2. With dungeon cunning, Slug brings the bishop to D6.

With a steady hand, our hero brings the king to D3, and right after that slug's king advances from E8 to D8. our hero captures the enemy pawn: the king leaps from D3 to C2.

Slug sets the bishop on C7, watching every square, while without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the bishop to G3, and our hero's king takes E4, leaving D3 behind.

Slug answers by moving the king from D8 to C7, while our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Slug brings the king to D6.

With a steady hand, our hero brings the king to E3; then slug's king advances from D6 to D5. our hero claims the enemy pawn by landing on E7.

Slug sets the king on E5, watching every square, and without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the bishop to H2.

our hero gives check with the bishop on F4.

After toppling the bishop on F4, Slug threatens our hero's king.

our hero slides the king across the board, from E3 to D3; then with dungeon cunning, Slug brings the pawn to H6. With a steady hand, our hero brings the king to E2, and right after that slug's bishop advances from F4 to D2.

our hero captures the enemy bishop: the king leaps from E2 to D2.

Slug sets the king on F4, watching every square, while without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the king to E5, and our hero's king takes F2, leaving E2 behind.

Slug answers by moving the king from E5 to F6, while our hero slides the king across the board, from F2 to G3. With dungeon cunning, Slug brings the pawn to D6.

With a steady hand, our hero brings the pawn to F4; then slug's king advances from F6 to G7. our hero advances the king from G3 to G4, and right after that slug sets the king on G6, watching every square.

Without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to F6, while our hero's king takes G4, leaving F3 behind.

Slug answers by moving the king from F6 to G7, and our hero slides the king across the board, from G4 to F3. With dungeon cunning, Slug brings the pawn to H5.

With a steady hand, our hero brings the king to G3, and right after that slug's king advances from G7 to G6. our hero advances the king from G3 to H4; then slug sets the king on F6, watching every square.

our hero claims the enemy pawn by landing on H5.

From the dark, Slug pushes the king to F5, and our hero's king takes H4, leaving H5 behind. A cruel blow: Slug's king captures our hero's pawn on F4.

our hero slides the king across the board, from H4 to H5, and right after that with dungeon cunning, Slug brings the king to F5. With a steady hand, our hero brings the king to H6; then slug's pawn advances from D6 to D5.

our hero advances the king from H6 to G7, and right after that slug sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on F7.

From the dark, Slug pushes the king to G4. our hero claims the enemy pawn by landing on E6.

Slug answers by moving the pawn from D4 to D3, and our hero slides the king across the board, from E6 to E5. With dungeon cunning, Slug brings the king to F3.

With a steady hand, our hero brings the king to D4, and right after that slug's pawn advances from D3 to D2. our hero advances the king from D4 to C3.

On D1, Slug promotes and gains a reinforcing queen.

The battle cuts short: our hero resigns against Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 51 s
Moves
78
How it ended
resignation
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
13 / 7
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (78 moves) lasted longer than 75% of the games on this floor.

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