Battle chronicle

The duel begins: Ruben V. against Rat on floor 1.

Ruben V.'s pawn lands on A3 and defeats Rat's pawn!

The duel ends in a draw: Ruben V. and Rat withdraw.

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The battle, move by move

Ruben V. captures the enemy pawn: the pawn leaps from B2 to A3.

With dungeon cunning, Rat brings the pawn to E5. With a steady hand, Ruben V. brings the knight to C3, and right after that rat's pawn advances from D7 to D5.

Ruben V. advances the rook from A1 to B1; then rat sets the pawn on C4, watching every square. Without hurry or fear, Ruben V. places the rook on B7.

From the dark, Rat pushes the king to D8, and ruben V.'s pawn takes G3, leaving G2 behind. Rat answers by moving the pawn from E5 to E4, while ruben V. slides the bishop across the board, from F1 to H3.

With dungeon cunning, Rat brings the pawn to A4. Ruben V. captures the enemy pawn: the knight leaps from C3 to A4.

Rat's pawn advances from G6 to G5. Ruben V. advances the knight from A4 to C5. In that instant, Backstab: one of Rat's pieces vanishes without a trace.

Rat sets the pawn on G4, watching every square. Ruben V. captures the enemy pawn: the bishop leaps from H3 to G4.

From the dark, Rat pushes the king to E8. Ruben V. claims the enemy pawn by landing on C7.

Rat answers by moving the king from E8 to F8; then ruben V. slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the pawn to E3.

Ruben V. claims the enemy pawn by landing on E3.

Rat's king advances from F8 to E8. Ruben V. captures the enemy pawn: the queen leaps from D1 to D5.

Rat sets the king on F8, watching every square. Without hurry or fear, Ruben V. places the queen on G5, and from the dark, Rat pushes the king to E8.

From C8, Ruben V.'s rook forces Rat to defend.

Rat answers by moving the king from E8 to F7, and right after that ruben V. slides the knight across the board, from C5 to E6. With dungeon cunning, Rat brings the pawn to C3; then with a steady hand, Ruben V. brings the bishop to A3.

Draw. The dungeon keeps the names of Ruben V. and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 21 s
Moves
33
How it ended
stalemate
Captures (hero / opponent)
6 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 0
Skills used
1

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 13% of the games on this floor.

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