Battle chronicle

In the depths of Sewers, our hero faces Slug.

Slug moves its king from D3 to E4 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug's king advances from E8 to D8. our hero advances the pawn from C3 to C4, while slug sets the king on D7, watching every square.

From C4 to B5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to C8; then our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from C8 to B7, and right after that our hero slides the king across the board, from E2 to E3.

With dungeon cunning, Slug brings the bishop to E6. With a steady hand, our hero brings the king to F4, while slug's pawn advances from E4 to E3.

From F4 to E3, our hero's king swallows Slug's pawn.

Slug gives check with the knight on C4.

Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the bishop to D7, and right after that our hero's king takes D5, leaving E4 behind.

Slug answers by moving the bishop from D7 to F5. A clean strike: our hero's king topples the knight on C4.

With dungeon cunning, Slug brings the bishop to C2. With a steady hand, our hero brings the king to C3, and slug's bishop advances from C2 to E4.

our hero advances the king from C3 to C4, while slug sets the pawn on F6, watching every square. Without hurry or fear, our hero places the king on B3.

From the dark, Slug pushes the king to B8; then our hero's king takes A4, leaving B3 behind. Slug answers by moving the king from B8 to B7, and right after that our hero slides the king across the board, from A4 to B3.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the king to C4. Slug gives check with the bishop on D3.

From C4 to D3, our hero's king swallows Slug's bishop.

Slug sets the king on B8, watching every square; then without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to B7, and right after that our hero's king takes D5, leaving C4 behind.

Slug answers by moving the king from B7 to C7; then our hero slides the king across the board, from D5 to E6. With dungeon cunning, Slug brings the pawn to F4.

With a steady hand, our hero brings the king to F7, and slug's king advances from C7 to B8. our hero advances the king from F7 to F8, while slug sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the king to C7; then our hero's king takes F8, leaving E8 behind.

Slug answers by moving the king from C7 to D8, and right after that our hero slides the king across the board, from F8 to G8. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the king to H8, while slug's king advances from D7 to D6. our hero advances the king from H8 to G7, and slug sets the king on D5, watching every square.

Without hurry or fear, our hero places the king on H6. From the dark, Slug pushes the pawn to C3, and right after that our hero's king takes G5, leaving H6 behind.

Slug answers by moving the pawn from C3 to C2. A clean strike: our hero's king topples the pawn on F4.

With dungeon cunning, Slug brings the king to D4. With a steady hand, our hero brings the king to F5. Slug's pawn crowns on C1 and a hostile rook is born.

our hero advances the king from F5 to F4. Slug's rook reaches F1 and threatens our hero's king.

Without hurry or fear, our hero places the king on G3. From the dark, Slug pushes the king to E3; then our hero's king takes G2, leaving G3 behind.

Slug answers by moving the rook from F1 to F4, and right after that our hero slides the king across the board, from G2 to G1. With dungeon cunning, Slug brings the rook to H4.

With a steady hand, our hero brings the king to G2, while slug's king advances from E3 to E2. our hero advances the king from G2 to G3, and slug sets the rook on C4, watching every square.

Without hurry or fear, our hero places the king on H3. Slug's rook reaches C3 and threatens our hero's king.

our hero's king takes G4, leaving H3 behind. Slug answers by moving the rook from C3 to F3; then our hero slides the king across the board, from G4 to H5.

Slug gives check with the rook on H3.

With a steady hand, our hero brings the king to G6. Slug's rook reaches G3 and threatens our hero's king.

our hero advances the king from G6 to F7. Check from Slug: the rook plants itself on F3.

Without hurry or fear, our hero places the king on E8. From the dark, Slug pushes the rook to D3; then our hero's king takes F8, leaving E8 behind.

Slug's rook reaches D8 and threatens our hero's king.

our hero slides the king across the board, from F8 to E7, and with dungeon cunning, Slug brings the king to F1. A clean strike: our hero's king topples the rook on D8.

Slug's king advances from F1 to E2. our hero advances the king from D8 to C7, and slug sets the king on D1, watching every square.

A clean strike: our hero's king topples the pawn on B6.

From the dark, Slug pushes the king to D2, and right after that our hero's king takes C5, leaving B6 behind. Slug answers by moving the king from D2 to E1; then our hero slides the pawn across the board, from B5 to B6.

With dungeon cunning, Slug brings the king to D2. With a steady hand, our hero brings the pawn to B7, and slug's king advances from D2 to C3.

our hero advances the king from C5 to C6, while slug sets the king on B2, watching every square. Promotion: on B8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to C2; then our hero's queen takes B6, leaving B8 behind. Slug answers by moving the king from C2 to D2, and right after that our hero slides the queen across the board, from B6 to C5.

With dungeon cunning, Slug brings the king to D3. With a steady hand, our hero brings the queen to E5, while slug's king advances from D3 to C2.

our hero advances the queen from E5 to F4, and slug sets the king on D3, watching every square. From D6, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to E3, and right after that our hero's queen takes B4, leaving D6 behind. Slug answers by moving the king from E3 to D3; then our hero slides the queen across the board, from B4 to G4.

With dungeon cunning, Slug brings the king to E3. With a steady hand, our hero brings the queen to A4, and slug's king advances from E3 to D3.

Check: our hero tightens the net by bringing the queen to E4.

Slug advances to E4 and claims our queen.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 31 s
Moves
124
How it ended
draw
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
16 / 9
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (124 moves) lasted longer than 97% of the games on this floor.

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