Battle chronicle
The duel begins: our hero against Bat on floor 4.
our hero's knight lands on F6 and defeats Bat's rook!
Checkmate! our hero topples Bat and claims victory.
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The battle, move by move
With a steady hand, our hero brings the knight to H3; then bat's rook advances from H6 to F6. our hero advances the knight from H3 to G5, and right after that bat sets the king on F8, watching every square.
our hero captures the enemy pawn: the knight leaps from G5 to E4.
From the dark, Bat pushes the king to E7. our hero claims the enemy rook by landing on F6.
Bat answers by moving the king from E7 to E6, and our hero slides the knight across the board, from F6 to E8. With dungeon cunning, Bat brings the king to D7.
From F6, our hero's knight forces Bat to defend.
Bat's king advances from D7 to C6. our hero advances the pawn from D2 to D3; then bat sets the pawn on E4, watching every square.
our hero claims the enemy pawn by landing on E4.
From the dark, Bat pushes the pawn to A3. our hero captures the pawn on D5 and leaves Bat in check.
Bat answers by moving the king from C6 to C7. our hero claims the enemy pawn by landing on A3.
With dungeon cunning, Bat brings the knight to D8. With a steady hand, our hero brings the bishop to G5; then bat's king advances from C7 to B8.
From D7, our hero's knight forces Bat to defend.
Bat sets the king on C8, watching every square. our hero captures the pawn on B6 and leaves Bat in check.
From the dark, Bat pushes the king to B7, while our hero's knight takes D7, leaving B6 behind. Bat answers by moving the king from B7 to C8.
our hero captures the enemy pawn: the knight leaps from D7 to C5.
A cruel blow: Bat's pawn captures our hero's knight on C5.
With a steady hand, our hero brings the rook to C1, and right after that bat's pawn advances from C5 to C4. our hero captures the pawn on C4 and leaves Bat in check.
Bat sets the king on B8, watching every square. our hero claims the enemy knight by landing on D8.
From the dark, Bat pushes the king to A8, and our hero's rook takes B4, leaving C4 behind. Bat answers by moving the pawn from A7 to A6, while our hero slides the bishop across the board, from D8 to E7.
With dungeon cunning, Bat brings the pawn to A5. With a steady hand, our hero brings the rook to B5.
our hero activates Backstab and silently removes a threat from Bat.
Bat's king advances from A8 to A7. Check: our hero tightens the net by bringing the bishop to C5.
Bat sets the king on A8, watching every square. Without hurry or fear, our hero places the bishop on D6, while from the dark, Bat pushes the king to A7.
our hero's rook takes B8, leaving B5 behind, and bat answers by moving the king from A7 to A6. our hero slides the pawn across the board, from G2 to G3.
With dungeon cunning, Bat brings the king to A5, and right after that with a steady hand, our hero brings the pawn to G4. Bat's king advances from A5 to A4; then our hero advances the king from E1 to D2.
Bat sets the king on A5, watching every square. Without hurry or fear, our hero places the pawn on G5, and from the dark, Bat pushes the king to A4.
our hero's pawn takes G6, leaving G5 behind, while bat answers by moving the king from A4 to A5. our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Bat brings the king to A6. our hero's pawn crowns on G8 and becomes a queen.
Bat's king advances from A6 to A7, and right after that our hero advances the queen from G8 to G3. Bat sets the king on A6, watching every square.
Without hurry or fear, our hero places the queen on B3, while from the dark, Bat pushes the king to A7. our hero delivers the final mate from A4.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 0 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 15 / 3
- First capture
- move 2
- Skills used
- 1
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 57% of the games on this floor.