Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival bishop on C1.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero claims the enemy pawn by landing on C3.

Slug sets the pawn on F5, watching every square, and without hurry or fear, our hero places the bishop on F4. A cruel blow: Slug's bishop captures our hero's pawn on G2.

our hero claims the enemy pawn by landing on D6.

Slug answers by moving the bishop from G2 to F3, and our hero slides the bishop across the board, from D6 to C7. With dungeon cunning, Slug brings the pawn to B4.

our hero claims the enemy pawn by landing on B6.

Slug's bishop advances from F3 to B7. our hero captures the enemy pawn: the bishop leaps from B6 to C5.

A cruel blow: Slug's pawn captures our hero's pawn on C2.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to B3. our hero captures the enemy pawn: the pawn leaps from A2 to B3.

On C1, Slug promotes and gains a reinforcing bishop.

our hero claims the enemy bishop by landing on C1.

With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the bishop to E3; then slug's king advances from F7 to F6.

our hero advances the pawn from C3 to C4, and right after that slug sets the bishop on D5, watching every square. our hero captures the enemy bishop: the pawn leaps from C4 to D5.

From the dark, Slug pushes the king to F7, while our hero's bishop takes C5, leaving E3 behind. Slug answers by moving the king from F7 to G8, and our hero slides the pawn across the board, from D5 to D6.

With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the pawn to D7, and right after that slug's king advances from H8 to H7.

our hero's pawn crowns on D8 and becomes a queen.

Slug sets the king on H6, watching every square, while without hurry or fear, our hero places the queen on D5. From the dark, Slug pushes the king to H7.

our hero captures the pawn on F5 and leaves Slug in check.

Slug answers by moving the king from H7 to G7. our hero captures the pawn on G4 and leaves Slug in check.

With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the pawn to B4; then slug's king advances from H6 to H7.

our hero advances the pawn from B4 to B5, and right after that slug sets the king on H8, watching every square. Without hurry or fear, our hero places the pawn on B6.

From the dark, Slug pushes the king to H7, while our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the king from H7 to H6.

our hero's pawn crowns on B8 and becomes a queen.

With dungeon cunning, Slug brings the king to H7. our hero gives check with the queen on C7.

Slug's king advances from H7 to H8. From D4, our hero's queen forces Slug to defend.

Slug sets the king on G8, watching every square, while without hurry or fear, our hero places the pawn on B4.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 10 s
Moves
53
How it ended
stalemate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
13 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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