Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
Spider moves its king from E5 to D6 and topples our hero's queen!
Neither our hero nor Spider claims victory. A draw on the board.
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The battle, move by move
our hero slides the king across the board, from E1 to D1. Spider gives check with the knight on F2.
With a steady hand, our hero brings the king to E2; then spider's pawn advances from E5 to E4. our hero claims the enemy pawn by landing on E3.
Spider sets the pawn on E5, watching every square. our hero captures the enemy knight: the king leaps from E3 to F2.
Spider gives check with the pawn on E3.
our hero claims the enemy pawn by landing on E3.
Spider answers by moving the pawn from C7 to C5, and our hero slides the king across the board, from E3 to D3. Check from Spider: the pawn plants itself on C4.
our hero claims the enemy pawn by landing on C3.
Spider's king advances from E8 to E7. our hero captures the enemy pawn: the king leaps from C3 to C4.
Spider sets the knight on D7, watching every square, while without hurry or fear, our hero places the king on B4. From the dark, Spider pushes the king to E6.
our hero captures the enemy pawn: the king leaps from B4 to A4.
Spider gives check with the knight on B6.
our hero slides the king across the board, from A4 to A5. Spider's knight reaches C4 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from A5 to A6.
Spider's knight advances from C4 to D6. our hero advances the king from A6 to B6. Spider gives check with the knight on C4.
Without hurry or fear, our hero places the king on C5. From the dark, Spider pushes the king to F7. our hero claims the enemy knight by landing on C4.
Spider answers by moving the king from F7 to E6, and our hero slides the king across the board, from C4 to D3. With dungeon cunning, Spider brings the king to F5.
With a steady hand, our hero brings the king to E3, and right after that spider's king advances from F5 to G4. our hero advances the king from E3 to E4; then spider sets the king on H5, watching every square.
our hero claims the enemy pawn by landing on E5.
From the dark, Spider pushes the king to H6, and our hero's king takes F6, leaving E5 behind. Spider answers by moving the king from H6 to H7, while our hero slides the king across the board, from F6 to G5.
With dungeon cunning, Spider brings the king to G8. our hero captures the enemy pawn: the king leaps from G5 to G6.
Spider's king advances from G8 to H8. our hero advances the king from G6 to G5, and right after that spider sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on G4. From the dark, Spider pushes the king to H8, while our hero's pawn takes H4, leaving H2 behind.
Spider answers by moving the king from H8 to G8, and our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Spider brings the king to F7.
With a steady hand, our hero brings the pawn to H6, and right after that spider's king advances from F7 to G6. our hero advances the pawn from H6 to H7; then spider sets the king on F6, watching every square.
our hero's pawn crowns on H8 and becomes a queen.
From the dark, Spider pushes the king to E6. our hero gives check with the queen on C8.
Spider answers by moving the king from E6 to D6. From B8, our hero's queen forces Spider to defend.
With dungeon cunning, Spider brings the king to D5. With a steady hand, our hero brings the queen to B6; then spider's king advances from D5 to E4.
our hero gives check with the queen on C6.
Spider sets the king on E5, watching every square. From D6, our hero's queen forces Spider to defend.
A cruel blow: Spider's king captures our hero's queen on D6.
The duel ends in a draw: our hero and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 29 s
- Moves
- 68
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 9
- First capture
- move 2
Floor 3 statistics
Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (68 moves) lasted longer than 62% of the games on this floor.