Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival knight on G3.

Slug falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero claims the enemy knight by landing on G3.

Slug sets the pawn on C2, watching every square, and without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to E4.

our hero claims the enemy pawn by landing on C2.

Slug answers by moving the bishop from D6 to E5, and our hero slides the rook across the board, from A1 to A5. A cruel blow: Slug's bishop captures our hero's pawn on G3.

With a steady hand, our hero brings the king to C3, and right after that slug's king advances from E8 to F7. our hero advances the rook from A5 to A7; then slug sets the king on F6, watching every square.

our hero claims the enemy pawn by landing on D7.

From the dark, Slug pushes the bishop to H4, and our hero's rook takes D8, leaving D7 behind. Slug answers by moving the pawn from E4 to E3, while our hero slides the rook across the board, from D8 to H8.

With dungeon cunning, Slug brings the king to F7. our hero captures the pawn on H7 and leaves Slug in check.

Slug's king advances from F7 to G8. our hero claims the enemy pawn by landing on H6.

Slug gives check with the bishop on F6.

Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the king to F8. our hero claims the enemy pawn by landing on E3.

Slug answers by moving the king from F8 to E8, and our hero slides the king across the board, from E3 to F4. our hero activates Backstab and silently removes a threat from Slug.

With dungeon cunning, Slug brings the bishop to C3. our hero claims the enemy pawn by landing on E6.

Slug's bishop advances from C3 to G7; then our hero advances the king from F4 to F5. Slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the rook on G6, and from the dark, Slug pushes the king to E8. our hero's king takes E6, leaving F5 behind.

From the shadows, Backstab. Slug loses a piece to our hero's blade.

Slug answers by moving the bishop from G7 to B2. And it is checkmate: our hero ends the game on G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
55 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
9 / 1
First capture
move 0
Skills used
2

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 19% of the games on this floor.

More from floor 2