Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's bishop lands on G1 and defeats Slug's rook!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From C1 to H6, our hero's bishop swallows Slug's pawn.
Slug sets the knight on H5, watching every square; then without hurry or fear, our hero places the king on D1. From the dark, Slug pushes the knight to G7, and right after that our hero's king takes C1, leaving D1 behind.
Slug gives check with the bishop on A3.
our hero slides the king across the board, from C1 to C2, while with dungeon cunning, Slug brings the bishop to D6. From C2 to C3, our hero's king swallows Slug's pawn.
Slug's king advances from E8 to D8. A clean strike: our hero's bishop topples the knight on G7.
Slug sets the pawn on G3, watching every square, and right after that without hurry or fear, our hero places the bishop on H6. From the dark, Slug pushes the pawn to E4; then our hero's bishop takes E3, leaving H6 behind.
Slug answers by moving the bishop from D6 to F4. From E3 to F4, our hero's bishop swallows Slug's bishop.
With dungeon cunning, Slug brings the pawn to G2. With a steady hand, our hero brings the bishop to E3, while slug's pawn advances from D7 to D5.
our hero advances the king from C3 to B3, and slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on B4.
From the dark, Slug pushes the king to E8, and right after that our hero's king takes B5, leaving B4 behind. Slug answers by moving the pawn from E6 to E5; then our hero slides the king across the board, from B5 to C5.
Slug's pawn crowns on G1 and a hostile rook is born.
From E3 to G1, our hero's bishop swallows Slug's rook.
Slug's pawn advances from E7 to E6. our hero advances the king from C5 to C6, while slug sets the pawn on H5, watching every square.
Without hurry or fear, our hero places the king on D6. From the dark, Slug pushes the pawn to D4.
A clean strike: our hero's king topples the pawn on E6.
Slug answers by moving the pawn from H5 to H4. From E6 to E5, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to E3. A clean strike: our hero's king topples the pawn on D4.
Slug's king advances from E8 to D8. From D4 to E3, our hero's king swallows Slug's pawn.
Slug sets the king on C8, watching every square; then without hurry or fear, our hero places the bishop on F2. From the dark, Slug pushes the pawn to H3, and right after that our hero's bishop takes G1, leaving F2 behind.
Slug answers by moving the king from C8 to B8; then our hero slides the king across the board, from E3 to F3. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the king to G3, and slug's pawn advances from H3 to H2. A clean strike: our hero's king topples the pawn on H2.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 24 s
- Moves
- 51
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 18 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1571 finished games (625 wins, 280 losses, 666 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.